![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Soundman
![]() Join Date: Aug 2006
Posts: 143
Downloads: 75
Uploads: 0
|
![]() Quote:
Anyway, cheers, and happy holidays. I just wanted to answer because I thought this was odd - but when I think about it now, just having two guys in the compartment might be more efficient, for focusing on the hydro or the radio scanner. Just my thoughts, trying to cheer you up on the game!! ![]() |
|
![]() |
![]() |
![]() |
#17 |
Torpedoman
![]() Join Date: May 2005
Location: Caen, France
Posts: 111
Downloads: 4
Uploads: 0
|
![]()
Furthermore, you can receive radio message while being in periscopic depth.
I don't know if it's realistic but I've noticed it from the begining...
__________________
![]() |
![]() |
![]() |
![]() |
#18 | |
Eternal Patrol
![]() |
![]() Quote:
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#19 | |
Watch Officer
![]() Join Date: Oct 2005
Location: Queensland, Australia
Posts: 340
Downloads: 1
Uploads: 0
|
![]() Quote:
________ BrunetteLisa Last edited by IRONxMortlock; 08-14-11 at 02:24 PM. |
|
![]() |
![]() |
![]() |
#20 | ||
GWX Project Director
|
![]() Quote:
![]() |
||
![]() |
![]() |
![]() |
#21 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
|
![]()
is question of crew management.
in surface put your sonar men in quarters ![]() ![]() i think thas is the better solution, and realistic. receive radio message is a stock bug , i´m with Rub.144 and is the same.
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
![]() |
![]() |
![]() |
#22 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
|
![]() Quote:
Even if you can't hear anything on 12 o'clock, if you're close enough to a loud sound source, you then will hear it on, say, 340 deg or 15 deg etc. You should not need to angle yourself to hear well when the source is close enough. It's only valid when you want to find a faint source - to compansate un-even omni directional mic. Sound socurce like cavity noise is omni directional and even if it is somewhat directional, if you're chasing a convoy, the width of a convoy is very wide and as you get closer, it gets far much wider and I think, in reality you could even hear something at 90/270 degreee even there's nothing in there (but I don't know how strongly directional the hydro mic is so 90 degree may be a bit extream example. But even using a super directional mic you should be able to hear noise on like 40/330 degree, since the noise source (entire convoy) spread out very widely. Last edited by jimmie; 12-21-06 at 02:32 AM. |
|
![]() |
![]() |
![]() |
#23 |
Sparky
![]() Join Date: Apr 2006
Posts: 154
Downloads: 156
Uploads: 0
|
![]()
I understand your point Jimmie, but in my case, I was chasing an individual contact and probably got within 1000 Meters of it when I was experiencing the soundman losing contact with it. The thing that really confuses me about the incident is the fact that the sound contact would get way off of my 12:00 position, but my soundman and myself still had a heck of a time finding it again even when it was on my 2-3 oclock position.
Anyway, I finally found the ship, and had a visual on him at about 700 meters or so. Anything beyond that was fogged out. I sunk him with two torps (a passenger/cargo ship) very close to the eastern shore of Britain. |
![]() |
![]() |
![]() |
#24 | ||
Eternal Patrol
![]() |
![]() Quote:
Quote:
__________________
“Never do anything you can't take back.” —Rocky Russo |
||
![]() |
![]() |
![]() |
|
|