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Old 12-19-06, 05:21 PM   #16
stabiz
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I feel a disturbance in my life.

SH3 is fun again!
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Old 12-19-06, 05:23 PM   #17
_Seth_
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Quote:
Originally Posted by stabiz
I feel a disturbance in my life.

SH3 is fun again!
Couldnt agree more!
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Old 12-19-06, 05:24 PM   #18
Tuddley3
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Hmmm, sounds like motivation for more excellent Stabiz Videos
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Old 12-19-06, 05:27 PM   #19
Kpt. Lehmann
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Quote:
Originally Posted by Tuddley3
Hmmm, sounds like motivation for more excellent Stabiz Videos
... and that is never a bad thing!
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Old 12-19-06, 05:29 PM   #20
stabiz
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:rotfl:Sorry guys, I just realized why I was making so many vids at the end of the GW era. I was starting to get a bit bored when I played.

No its all about playing again! (I have no unedited videofiles on my comp at the moment, for the first time in ages!)

So blame the GW dudes! :rotfl:
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Old 12-19-06, 05:29 PM   #21
Pants
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Just got owned by a black swan AGAIN!!! lol i keep using GW1.1 tactics...wake up Pants and smell the coffee
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Old 12-19-06, 05:32 PM   #22
stabiz
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Didn`t you read ANY of my early posts in the beta forum? :rotfl:

I was "commanding" U-Boats to the bottom as if they were infantry in Stalingrad.
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Old 12-19-06, 05:32 PM   #23
Notewire
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nvdrifter, this may be a redundant question, but are you using your LRT mod whilst noting the AI difficulty?

Thanks for your mod, and all your help,
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Old 12-19-06, 05:34 PM   #24
Tuddley3
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@ Stabiz - Take a break my friend, enjoy GWX for a while, dump the old movie files, start fresh when you are ready. But as far as I can say, you are the KING of SH3 Videos.
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Old 12-19-06, 05:54 PM   #25
stabiz
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Thanks, tuddley!

I will do just that.
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Old 12-19-06, 09:00 PM   #26
nvdrifter
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Quote:
Originally Posted by Notewire
nvdrifter, this may be a redundant question, but are you using your LRT mod whilst noting the AI difficulty?

Thanks for your mod, and all your help,
Notewire
Notewire,

I am going to do some radical experimentation with some efficiency settings to see how it affects crew ai. As for now, I really can't comment on the differences. But I will post any discoveries.
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Old 12-19-06, 10:04 PM   #27
nvdrifter
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Seems I made a major (and unexpected) breakthrough while testing GWX with LRT.
And Rubini, I PM'd you the results.
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Old 12-20-06, 08:55 AM   #28
Notewire
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nvdrifter, thanks for the help.

What's the breakthrough, must know . . . can't hold it . . .

You still updating your Cpt's logs manually with these patrol reports?

When you surfaced and escaped, did SH3 Cmdr note you as captured?

Maybe those are for another thread.
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Old 12-20-06, 09:13 AM   #29
LeafsFan
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As the Chicken of the sea, I hope to rarely if ever test the effectiveness of the improved AI. I shoot thigs that cannot shoot back!!

HB
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Old 12-20-06, 07:28 PM   #30
nvdrifter
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Quote:
Originally Posted by Notewire
nvdrifter, thanks for the help.

What's the breakthrough, must know . . . can't hold it . . .

You still updating your Cpt's logs manually with these patrol reports?

When you surfaced and escaped, did SH3 Cmdr note you as captured?

Maybe those are for another thread.
The 'breakthrough' I made was that I found a way to use LRT v1.3 with GWX and not change ai gun distances or ai sensor efficiency settings. This was the biggest complaint most players had when using LRT with GWX- the disabling of major GWX features. I am doing more gameplay testing to check for any problems before I release an LRT update. But it looks very promising.
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