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#1 |
Engineer
![]() Join Date: Nov 2006
Location: Lynchburg, VA
Posts: 203
Downloads: 2
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Would somebody please explain how these work to me? LOL
I have tried before to get out through the canal with the "preset waypoints" but never have been able to. I hear guys talking about "patterns" and such but I just do not see it. With GWX at Kiel I see a short distance into the canal a green point marked "bridge" about halfway down the canal is another "bridge" and at the far end I see "Kiel Canal inbound point". I have tried plotting to each of these points but it simply draws a direct route through land to them. Thanks in advance, I would love to get this working as I simply do not use Kiel at all since I do not want to plot manually through the canal every time out and back in. Chuck |
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#2 |
Engineer
![]() Join Date: Nov 2006
Location: Lynchburg, VA
Posts: 203
Downloads: 2
Uploads: 0
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OK found it under the navigators "search pattern" option.
Got the outbound course set without any issue and have set sail! Went ahead and plotted my patrol but the inbound course is not working exactly right. I set my last waypoint directly on the "Kiel Canal inbound waypoint" that is on the map in green. Then using the navigator search pattern option I selct Kiel Inbound and it does plot the course however it is off slightly and is more or less running on the banks of the canal. Any help with that would be appreciated, Driving this Type IIA I expect it will be a few days before I am needing to plot the inbound! Plus plan on running this patrol when in enemy waters at 32X to see if this helps with the bombers hitting my boat before they are even spotted. Chuck |
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#3 |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
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Try placing your sub icon (on the f5 nav map) directly centered on the inbound point mark---have sub facing 90 degrees---then hit "kiel inbound" under the navigator search pattern----should then set a waypoint course through the canal without touching land.
Also, just for note---set "kiel outbound" under search pattern as soon as patrol starts before moving your sub.
__________________
.."Some men are born mediocre, some men acheive mediocrity, and some men have mediocrity thrust upon them"... |
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#4 |
Engineer
![]() Join Date: Nov 2006
Location: Lynchburg, VA
Posts: 203
Downloads: 2
Uploads: 0
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Got it. What I did was set last waypoint BEFORE the "Kiel canal inbound point" directly west of it and made sure my last "leg" was a heading of 090 to it. The first time I tell the navigator to plot the "search pattern" it runs some weird course down to the SSE. I erase all those waypoints and do it again and it works fine.
Chuck |
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#5 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Dallas Texas
Posts: 129
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i had no idea this existed...spent ages plotting my own route whilst still having to avoid the bridges...oh and couldnt gi faster than x4 cos i aint downloaded commander yet
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#6 |
Engineer
![]() Join Date: Nov 2006
Location: Lynchburg, VA
Posts: 203
Downloads: 2
Uploads: 0
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I did not either! I simply would not use Kiel as I said becasue of it.
To be honest in order for me to find the information I had to google "Kiel canal waypoints SH3" and found a link to the NYGM manual which ALL the way at the bottom of the .pdf explained how this worked. There should be a sticky or something out there on how this works. All the other manuals just state "we have the Kiel wayponts option" but no description on how to actually use them. Chuck |
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