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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Electrician's Mate
![]() Join Date: May 2005
Location: Germany
Posts: 133
Downloads: 66
Uploads: 0
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![]() Looks like NYGM or an improved IUB for me, darn, I'd love to have some of the newer mods like Jungman's "Die hard" mod or the additional flotillas! Cheers, |
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#32 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Well you are lucky the game runs as well as it does
The minimum specs for SH3 alone are above your system specs 1Gb ram is a must these days At least your 1.2Ghz pro lets you play some variation of the game |
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#33 | ||
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#34 | |
Navy Seal
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A successful mid-war patrol on a Type IX for me is usually still 30-40,000t, Type VII usually 30,000 or less. It's still a lot, but I think these numbers are far bigger for most people. NYGM does its part in this with generally having more torpedo hits per ship and more persistent destroyers. I noticed my Type VII tonnages climbing down with version 2.2 particularly as I mostly have to face convoys, approaching which seems to be somwhat more of a gamble with that mod. |
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#35 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Wayte untill you try attacking a Convoy in GWX...
![]() I actually fellt in danger, at 82 meters deep, DC blowing around and above the Sub, You actually feel like something was acomplished when manage to escape from a situation like that, Most off all cause the Escortes now On GWX, react like in sincronised Comunication, They actually look reall this time, AI is superb on this GWX version to the point that you really have to use all your Knowlidge and with Skill and pacience you can actually runn from them....When You're better! ![]() ![]() |
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#36 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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"Most off all cause the Escortes now On GWX, react like in sincronised Comunication"
They also do in NYGM, and I can tell you 82m is not deep enough. You have to be well over 100m and not run more than 1 knt with silent running if you want to get away by nice weather. Your best allies are wind and heavy seas. Have not tested in GWX yet, but I would think we will come to more or less the same tactics.
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#37 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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Am just starting test of GWX with a career based in Salamis.
First thing I notice is speed of boat is different on a VIIB type. By nice weather and calm sea I get : Ahead slow 5 kts Ahead 1/3 10 kts Ahead standard 14 Kts which is faster than what I was used to... but the autonomy seems to match for the same speeds. My navigator gives me over 14.000 km for running 10 knts at ahead 1/3, which is the same as in NYGM by 10 kts, except I am on ahead standard instead of 1/3... Also submerged ahead slow is 3 knots vs 2 knts in NYGM... Will have to get used to it when jumping from one install to the other.. ![]()
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#38 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
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For thread title, those two super mods are the result of very hard works. I can't simply say which is "better" if to think about how much work was involved. One thing I can tell you is that both are made on slightly different philosophies, and that is sometimes too important for some people, resulting in disagreements and thus separate products. |
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#39 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
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I know about the NYGM doc, been using it for some time now...
![]() As this thread was about GW / NYGM just wanted to post what differences I found starting to test GWX... "For thread title, those two super mods are the result of very hard works. I can't simply say which is "better" if to think about how much work was involved. One thing I can tell you is that both are made on slightly different philosophies, and that is sometimes too important for some people, resulting in disagreements and thus separate products." Agreed this is why I made a dual install so I can continue playing both...
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#40 | |||
Electrician's Mate
![]() Join Date: May 2005
Location: Germany
Posts: 133
Downloads: 66
Uploads: 0
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![]() I must apologize misleading you, yesterday evening I re-checked and I have 1.83 Ghz, not 1.2 GHz as I wrote down earlier from memory, but that doesn't change the fact that my workhorse isn't due yet for a new processor and mainboard upgrade, as everything else I'm working and playing with is running well. Now after two days, my dissapointment is getting less and I accept the fact that GWX is a no-no with my current hardware. That means fir me back to the IUB 1.3 mod. I liked JonZ's mod anyway very much, but I don't see any upgrades of it with the newest mods lately, guess I'll have to do that by my own ![]() I just hope there will be still enough mods coming out who do not require GWX or NYGM as a must-have install. Naturally I'm more interested in mods changing the gameplay rather than fancy graphics. Alternatively, I may ask the "Christkind" for more RAM and give it another try after X-Mas. Cheers and Fette Beute to the SH3-Community, AndyW currently in port [SH3 + IUB 1.03 @ 79% realism] 8th career, 37 active sailings, 834 days at sea, 502,208 tons sunk |
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#41 | ||||
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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![]() Good Luck ![]()
__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#42 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
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Am running both NYGM and GWX installs on a laptop with 1.8G Intel Centrino, 512 Ram and a 128 Mb video card and no issues so far, only going down to 20 FPS in harbour traffic but no stutter outside the first minutes where I make a round trip through all views (I noticed they are longer to load the first time you use them, which sounds normal) Same inside the command room and on deck view, it stutters once to go panoramic all around then it's all ok for the rest of the cession... No dark night problem, very acceptable and I even find daylight brighter in GWX. I am using FS Autostart and cleaning/defragging once a week.
Or may be I am just lucky ? ![]()
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#43 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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I run sh3 in a 2400 , 512 , with a gf 6600gt 128
all is ok, only small slowdown in ports, and i´m running with Rub with 16 km mod .(twice visible area) But i have my system with not background things in windows (classic interface,and don´t needed services deactivated ). i always take away all eye candy in windows and focus in performance . I´m not tested GWX yet i read that some people has issues like ctd and slowdowns... perhaps require a powerful computer. or remove some hig res textures
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#44 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#45 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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Yep if your system played GW1.1a you will have no trouble with GWX and might even be a bit faster with GWX. I seem to get better frame rates and faster load up speeds with GWX than i did with GW1.1a
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