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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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OK, there is a thread on one diesel engine not working. Many did not know the engine was recharging the batteries. I would like to start this thread on the premise that if you hit a key or combination of keys something happens, ie right clicking an officers back will put you at his station. So please add a key or key combination that allows you to do something to this thead.
I stated in that thread on the diesel engine that you can ask the engineer for standard propulsion(both engines work) for more speed. In other words, the engineer stops the charging and brings the second diesel online for more speed. Please make an entry! I bet we all might learn something new even after playing for two years or more! ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Left clicking one compartment and then right clicking another will completely fill up the left clicked compartment with crew from the right clicked compartment.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#3 | ||
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#4 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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Shift+PageUp or Pagedown adjusts the sun glare effect of Nvidia cards.
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#5 | |
Planesman
![]() Join Date: Nov 2006
Location: Bozeman, Montana, USA
Posts: 192
Downloads: 2
Uploads: 0
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#6 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
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#7 |
Stowaway
Posts: n/a
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Control-F8 toggles a little box at the top of the screen that displays your frame rate.
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#8 | |
Seaman
![]() Join Date: Jun 2010
Location: Bath, UK
Posts: 37
Downloads: 112
Uploads: 0
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(I'm using a ATI HD 5870 graphics card) Thanks (Pointless functionality I think!) Last edited by jahsavage; 07-03-10 at 03:21 AM. |
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#9 |
Seaman
![]() Join Date: Dec 2015
Location: Tuggerah, Australia
Posts: 37
Downloads: 5
Uploads: 0
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Seems this does not work for all versions - actually does not work at all for me
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#10 |
Engineer
![]() Join Date: Jan 2005
Location: Tamworth UK. Presently,somewhere Below The Atlantic
Posts: 213
Downloads: 364
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On long patrols at night, whilst gazing at the stars and listening to the waves lapping against the hull of your boat, what better time than to shout down the hatch for a hot cup of tea!
Just press the "T" key and shout cuppa! I can guarantee within a few minutes, a nice cup of tea will appear on the bridge, delivered by the Cook, or in my case my missus! Works every time! ![]() ![]() ![]() Happy New Year to you all and Good Hunting! ![]()
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[SIGPIC][/SIGPIC] RUSTY SUBMARINE U534 Type IX40C Engine Room of U534 Now located at Birkenhead UK. ![]() I joined the navy to see the world What did I see? I saw the SEA!!!! |
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#11 | |
Seaman
![]() Join Date: Dec 2015
Location: Tuggerah, Australia
Posts: 37
Downloads: 5
Uploads: 0
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#12 | |
Swabbie
![]() Join Date: Nov 2016
Posts: 6
Downloads: 12
Uploads: 0
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Assigned gridpoint BE59 - damn, either I burn most of my fuel going up and around the safe way, or I cheat and gamble the English channel. I gamble the channel. At 10PM, I run smack into a large convoy, moving west at medium speed. It's 5 Columns, a lone destroyer leading... and the freaking HMS Nelson in the middle of the pack. Holy cow. ![]() Only two of three hit the battleship - but one's in the engine bay, so the whole convoy comes to a crawl. I'm like "Hey, 2 out of three's not bad", and then the third one cripples a Medium tanker, too ![]() ![]() The destroyer, pissed off, comes to take a long look, but I'm gone. And then I became a subsim member, and read about that inane, but brilliant tactic. ![]() Now I would not recommend this later in the war, when you might be chased by multiple destroyers - just because you nail one doesn't mean you're in the clear... But I come back to the convoy, now moving slowly because of the crippled tanker. I take a random shot with the deck gun, u-turn to periscope depth, and wait for the inevitable "Warship@--- Very Fast! Closing!". What happens is "Yakety Sax" worthy ![]() Now 1 AM gametime, I went on to absolutely crush this convoy unmolested, no further eels required, for something like 60k tons in one gamenight. I haven't even reached my patrol point yet ![]() Thanks for this awesome tip ![]() Last edited by bubbalou; 12-18-16 at 01:34 AM. |
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#13 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Thank you, Jimbuna, for the answer to the rendering question and apologies to AVGWarhawk for slightly hijacking the thread.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#14 | |
Chief of the Boat
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#15 |
Nub
![]() Join Date: Oct 2007
Posts: 3
Downloads: 10
Uploads: 0
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Question about navmap in traditional Geografic Grid???
Hi, mates
Sorry for my bad English! Just question - is the any possibility to see the traditional lines of the Geografic Grid in game navmap? Very often we can read radio msg like "" need support ... big convoy ... location is 34*14`N - 4*05`W, U-36"", but I coudn`t find this point, because all I had only map in German Navy Grid. I tryed to find the solution through search forums and read a lot of threads, but... So I would be very greatefull for some help or hints! Happy New Year everybody! ![]() |
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