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Old 11-29-06, 11:33 PM   #1
Reece
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I get the impression that Wijbrandus means (correct me if I'm wrong) that when TC is high game drops back to 1x, the crew says aircraft spotted, but you have already taken a lot of damage! If so there is a Mod by Der Teddy Bar that fixes this, mine drops back to 1x now & often have time to dive without being spotted (If I'm quick - crash dive).
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Old 11-30-06, 12:24 AM   #2
irish1958
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Reece,
I just got hit by air at tc 128 and was damaged immeditely. TC dropped to one but I already had been damaged when I hit the dive button. Sept 1939
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Old 11-30-06, 06:36 AM   #3
Reece
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It's the one aspect of gameplay that always annoyed me, when using TC and enemy is detected it should drop back imediately, but with me it is always far too late, many times my boat is destroyed, a game fault! Der Teddy Bar has a fix in the latest NYGM Campaign but never released it as a separate mod, I asked for the relative parts to the mod & He sent them to me, If anyone wants the mod I could post it, I don't think Teddy would mind, however I had better PM him first for approval.
PS. Sorry if I'm hijacking thread!
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Old 11-30-06, 07:37 AM   #4
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I remember something about this online community of AOD and one of their 'realism rules' was to never go over x128 compression.
So that's what I've done ever since, sure it takes long to get places but real life patrolling was also very boring.
And from the game mechanic aspect, not going over x128 might get rid of many compression bugs.
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Old 11-30-06, 07:45 AM   #5
von Zelda
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You can set the "Air Enemy Detected" TC to zero (0) which will immediately pause the game. You then have time to think of your response before restarting the game.

The downside is it is a little aggrevating in harbor traffic every time a plane is spotted.
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Old 11-30-06, 07:52 AM   #6
CptGrayWolf
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Quote:
Originally Posted by von Zelda
You can set the "Air Enemy Detected" TC to zero (0) which will immediately pause the game. You then have time to think of your response before restarting the game.

The downside is it is a little aggrevating in harbor traffic every time a plane is spotted.
Enemy Air Detected should have been set to zero by default, not sure what the devs were thinking there...
btw where excatly do we make these changes? I know there are a few .ini files, including in My Documents.
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Old 11-30-06, 08:40 AM   #7
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You can do it with SH3 Commander. I wonder if that will be enough though, surely setting it to 0 instead of 1 won't make any difference if the change happens too late anyway...
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Old 11-30-06, 12:45 PM   #8
von Zelda
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Default This is how you change "enemy air detect"

Go to My Documents Directory and find the SH3 folder. Open it and then double click on Data folder, then CFG folder and then find the Main.cfg file. Open it and you will see "Time Compresion" in the second section. Look for "enemy air detect" which is at 1 and change it to 0. Save and exit and it is done.

Remember, even though it says "enemy air detect," all planes including friendlies will pause the game. This is only a problem for me when navigating through harbor traffic at the beginning of a mission.
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