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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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What would be really neat is if the grid map could be extended north a bit into the arctic. In Wolves At War we've just opened up the 11th Flotilla out of Bergan, and my first patrols were actually "off map".
![]() Does SH3 support grid refs north of AE/AF? Such as the AA grid? Would it be as easy as simply using a different grid overlay or does it go deeper than that? |
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#2 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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#3 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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I'm counting days for the final release. GWX is just Brilliant and everyone in the team has done a FANTASTIC job
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#4 |
Ocean Warrior
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Oh boy!!!! You guys should have the nobel price!!!!
Overheard in an office in rumania... " Hmmmm..... i wonder if we should release SHIV now, or maybe check it for errors or something....." "Wait, i'll contact Kpt. Lehmann and his team. Those guys know what their doing..." "Good idea" :rotfl::rotfl::rotfl:
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#5 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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#6 |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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I've got a clean install just waiting for GWX . . .
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#7 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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You know what they should do? Hire the GWX team to finish the game. Give them a contract, paychecks, an SDK, and a company name. Ubisoft SubSim sounds nice:p.
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