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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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Gentlemen, your attention for a moment?
I have noticed that when playing stock SH3 that the POV when on board your sub is fixed i.e. your line of sight remains exactly parallel with the deck. I've noticed that if you move the mouse forwards and backwards in opposition with the roll and pitch of he boat, you get a much more realistic, sea-sickness inducing, POV. Thus, if the POV was made fixed, parallel with the seabed and not the deck, the boat would pitch and roll independantly around you, giving a much more realistic effect. This also applies to the internal perspective and corrects the problem of the boat's tilt during dives not looking right. Now, I'm hoping the boys at GWX have sussed this out themselves (I've read reports of Beta-Captains complaining of sea-sickness), and have corrected it. Here's hoping. |
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#2 |
GWX Project Director
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We have produced the effect by modding the properties of each U-boat and ship ... not the cameras.
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#3 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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That sounds great, thanks!
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#4 |
GWX Project Director
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Nope and nope.
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#5 |
Lucky Jack
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@The General
Have you played Silent Hunter II? Remember how the camera acted when there was a storm? That´s pretty much, how the view from the bridge in storm will be in GWX. Up... down... uuuuuuuuup.....dooooooown....puke.... upppppp.... doooown.... Save&exit.... sleep.... puke.... :rotfl: |
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#6 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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Thanks Dowly, that's what I was hoping. Great job, I can't wait to see GWX in all its glory.
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