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Old 11-15-06, 08:26 PM   #16
WilhelmSchulz.
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Quote:
Originally Posted by stabiz
I want to sleep with it.
:rotfl: :rotfl: :rotfl:
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Old 11-15-06, 10:37 PM   #17
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Ummm.... wow....
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Old 11-16-06, 01:43 AM   #18
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Hav to survive...till....2010!
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Old 11-16-06, 02:44 AM   #19
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sh3rules those pics are sweeeeeet. I think i'd almost kill to have those
skins on my u-boot. I meant i'd really like to have them.
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Old 11-16-06, 03:08 AM   #20
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SH4 , DX10 maybe
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Old 11-16-06, 05:55 AM   #21
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Brilliant pics... saved for my big VIIC model (for the day in the far-flung future that I can actually build it. )

Thanks for sharing them all guys.
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Old 11-16-06, 08:25 AM   #22
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you ought to try this model in sh3 youd be surprised just how many polys the engine can handle! (youd have to convert all those 4 sided polys to triangles though)
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Old 11-16-06, 09:00 AM   #23
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Quote:
Originally Posted by flakmonkey
you ought to try this model in sh3 youd be surprised just how many polys the engine can handle! (youd have to convert all those 4 sided polys to triangles though)
LOL, you could say that we've learned a thing or two about graphics and 3D modelling... we've been working on a little project for a little while now.:rotfl:
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Old 11-16-06, 10:28 AM   #24
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Quote:
Originally Posted by Kpt. Lehmann
Brilliant pics... saved for my big VIIC model (for the day in the far-flung future that I can actually build it. )

Thanks for sharing them all guys.

And the guys say "No Problem!" :p
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Old 11-16-06, 10:47 AM   #25
sh3rules
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Quote:
Originally Posted by sober
SH4 , DX10 maybe


I don’t know, I think it’s a really big maybe. I’ve seen the Crysis videos, and the Flight Simulator DX10 concept shots and the Intel presentation of quad core with the Alan Wake video, and my bet is that we’re still at least two GPU generations away from that. With generations I mean new architectures, not just refreshes. I’m no industry insider, so I can only guess.
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Old 11-16-06, 02:22 PM   #26
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by flakmonkey
you ought to try this model in sh3 youd be surprised just how many polys the engine can handle! (youd have to convert all those 4 sided polys to triangles though)
LOL, you could say that we've learned a thing or two about graphics and 3D modelling... we've been working on a little project for a little while now.:rotfl:
No kidding! :rotfl::rotfl::rotfl:

The pics are...amazing...I'd kill for such ingame graphics! :p
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Old 11-16-06, 03:44 PM   #27
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You all have said it before, but this model is really a stunner! I hope that those graphics will become a reality when SH V hits the shelves.
If you look at SH I, SH II and now SHIII it really shouldn' take too long.

Anyways, some more info on these renders would be nice. Or maybe a link for desktop sized pics? I couldn't find any smegma-films!

Thanks

Kai
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Old 11-16-06, 07:17 PM   #28
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Whow ! !

What amazing job ! !
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Old 11-16-06, 08:26 PM   #29
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Look at this; textures like this would probably eat up any modern graphics card.



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Old 11-16-06, 08:30 PM   #30
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This model has a poly or two:



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