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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Jan 2004
Location: Germany
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Since this seems to be the thread for the frustrated one, Iīd like to add my two cents: Needed 8 torps to sink a 4000tons merchant. MAYBE the merchant would have sunk after 5 or 6, but you donīt always have the time to wait 48 hours just to confirm the sinking. Absolutely unrealistic anyway, as such a medium sized merchant would be blown out of the water after one (or 2) hits in reality. As much as i like the idea of realistic sinking times in GW, Iīm convinced they overdo by far!
Another strange GW-incidence happened when I aft-torped a destroyer that was chasing me. I hit him in the bow (a lucky shot!), guess what happened? The destroyer slowed down and then was stopped (ENGINE FAILURE WHEN HIT IN THE BOW???) like a lame duck, waiting for me to finish her off. In real life, destroyers that were hit in the bow-area went down like a submarine, because of their high speed they sort of "swallowed" all the incoming water and usually sank within minutes! Please donīt get me wrong here: I love and appreciate the moddersī work and donīt want to miss it, but there are some things that really need to be tweaked. Remember Erich Toppīs comment on SH? "In real life it was much easier to sink ships" :rotfl:
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#2 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
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#3 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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The damage model in GWX is spot on, IMO.
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#4 | |
Frogman
![]() Join Date: Nov 2006
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I think in reality merchants have gone down easier, but surviving encounters with escorts was harder. @ GW Dev Team please don't release that Mod if its true what you say.....otherwise I can abort my studying ;-) |
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#5 |
Rear Admiral
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@MRV:
http://media.putfile.com/SH3-83 The reason to have stock SH3 Damage model for Subs and Battleships (at the end you know what I talk about) Enjoy ![]()
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#6 |
Eternal Patrol
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Musashi withstood 19 torpedoes and seventeen bombs before finally going down http://www.history.navy.mil/photos/s...-m/musashi.htm
Yamato took ten torpedoes and "several" bombs http://www.history.navy.mil/photos/s...z/yamato-n.htm The KGVs were hardly in that class, but eight torpedoes sounds about right for a modern battleship which did have dedicated anti-torpedo protection.
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#7 |
Swabbie
![]() Join Date: Sep 2006
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Bow hit
I think you answered your own question. If the Destroyer was hit in the bow and water is rushing in, the bridge crew will order all engines stopped. That's pretty realistic to me.
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#8 |
中国水兵
![]() Join Date: Jan 2004
Location: Germany
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well, 8 torps for a 4000 tons merchant isnīt. Cheers, AS
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Whenever people agree with me I always feel I must be wrong. (Oscar Wilde) |
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#9 |
Eternal Patrol
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I've never had a 4,000-ton merchant take 8 torpedoes. What are you talking about?
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#10 | ||
GWX Project Director
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