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Old 11-13-06, 08:55 AM   #4
MRV
Frogman
 
Join Date: Nov 2006
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I play with automatic lock-on turned off, so I need to have my Weapons Officer plot a solution everytime.

but its still simple, aim at the compartment you like (under the Exhaust normally is the engine room, which in most cases stops a ship or even blow it up if hit), tell your officer to plot solution and fire away.

Only one warning: line up your boat to closest as possible to 90 Degrees to the target when attacking a moving ship like that. You can of course fire at ships in the whole angle 270 - 90 because all torpedoes can do an initial turn.
But when aiming at other places than the center of the ship I've had several misses when the torpedo needed to turn too long.
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