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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Nov 2006
Posts: 49
Downloads: 6
Uploads: 0
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Hey Jeremy,
I just now finished my first patrol as well. I found a lot of help from the folks on this forum, as well as various faqs around the 'net. This link was probably the most helpful: http://www.communitymanuals.com/shii...itle=Main_Page because it led to lots of other links. I played this game for the entire day today. Be careful, it's addicting. ![]() Dan |
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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The thing to remember about your patrol is the grid you're assigned to is completely and totally optional.
![]() You'll get extra renown for it, but you don't have to even go there. And when you're finished with the 24 hours there, you're free to go as far as your fuel and weapons can take you. If you check the Reports from your Nagivation officer it'll tell you your currently plotted course and how far you can get on your current speed with your fuel. You can use this to plot a line back to your home port to see how much more fuel distance you have after getting home and that's how far you can roam till you need to go back. So once you've done your grid, pick somewhere to explore. Follow the convoy lines on your SH3 map to find possible hunting lanes. You can even download a version of the map you can install in game and see on the nav map when zoomed out. |
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#3 |
Lucky Jack
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Yes sir, after you have done your 24 hours, off you go to where you want to. If you got torpedoes, you have the opportunity to sink ships were you want provided your fuel will hold out. Besides if you come back to port with a full load of torpedoes, Donitz will have you shot for 'cowardice in the face of the enemy'! He does not care about saving a few bucks on torpedoes....he wants tonnage!!!! Now get out there and do not come back with anything less than 100,000 tons of Allied shipping at the bottom of the Atlantic
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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Hello
SH3 is a BRILLIANT game and really addictive. Do you use any mods???? If not I would suggest GW and SH3 Commander. Have a look at the community manual for the best hunting grounds. I would suggest the area around ireland and the SW coast of England (at least in the begining of the war) |
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#5 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#6 |
Chief
![]() Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
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Heheh, there was a good thread here about how to setup a perfect intercept course, it was very helpful.
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#7 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
Downloads: 0
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Yeah, if you finish your assigned patrol grid, keep motoring around until BDU gives you contact reports. I've noticed that not only is there fairly good traffic in the Irish sea, there are also quite a few convoys in that area and east of Ireland.
If you get a contact report, you can do one of two things: If it is very close, generally you can guestimate where it will be and use either your watchman to spot it on the surface, or hydrophones. If you encounter a convoy, be patient! Try to get ahead of the convoy and set up an ambush. Generally if you do it right, you can keep attacking the convoy by waiting, attacking, hiding, then getting out of the escorts detection range, getting ahead, and doing another attack. |
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#8 |
Lucky Jack
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Another thought, get the handy map that came with the game and see the shipping lanes on it. Pick one that fits your fancy and go hang out in it. An unwary victim will be along
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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