SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-31-06, 09:55 PM   #16
JSalinger
Sparky
 
Join Date: Mar 2006
Location: Spokane, WA, USA
Posts: 156
Downloads: 0
Uploads: 0
Default

Don't knock it before you try it (as my mom and girlfriend say)!

I am personally going to try out GWX when it comes out...who knows, I may like it, I may not, but I won't know either way until I try it out.

And honestly, SEAWOLVES?! They're the biggest bunch of thieving, lying, defrauding con artists I've ever seen!
__________________
J. Salinger
King of the House
JSalinger is offline   Reply With Quote
Old 11-01-06, 02:14 AM   #17
VonHelsching
Ace of the Deep
 
Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
Default

Please...

The GWX team is cruising at flank speed submerged and the batteries are running out. We don't need another distracting thread. We have enough work to do.

We need to surface soon...
__________________
VonHelsching is offline   Reply With Quote
Old 11-01-06, 02:52 AM   #18
Tuddley3
Grey Wolf
 
Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
Default

Quote:
Originally Posted by WilhelmSchulz.
Sw?
S for Sea, and W for Wolves. Put them together and you have Stolen Work from modders.Some say this thread is pointless, but in Wulfman's mind it's another X1 Software plug.
Tuddley3 is offline   Reply With Quote
Old 11-01-06, 04:03 AM   #19
Miika
A-ganger
 
Join Date: Oct 2005
Location: Helsinki
Posts: 78
Downloads: 21
Uploads: 0
Default GW rules!

I do military stuff for living and play SHIII for fun. In my opinion GW11 has made SHIII extremely enjoyable and immersive. Not everybody (at least not me) wants "extreme realism", meaning extremely difficult gameplay. For me the realism in GW11 is just right - a great way of enjoying an early sunday morning. Also, usually "realism" tends to be totally different from "difficulty". I use manual targetting and am happy I can hit a ship with enough torpedoes and sink it. If I wanted extreme realism I would probably join the navy

Miika

(Waiting anxiously for GWX, hoping both for realism and being able to enjoy the GWX without 5 years of proper submarine training. )
__________________
Constantem Decorat Honor
Miika is offline   Reply With Quote
Old 11-01-06, 04:20 AM   #20
Gogs
Watch
 
Join Date: Oct 2006
Posts: 29
Downloads: 0
Uploads: 0
Default Lurker Comment

I read these posts with great interest. As a new boy to the game and to the forum these are quite an education. I don't know who is right and who is wrong here. My opinion and choices are my own and I shall decide upon them when I feel I have enough information. There are a lot of comments saying things like stop these types of threads but then again there are an awful lot of replies so if they were originally just designed to stir things up then they have succeeded.

The point of my post? I quite like these digs and counter digs and it is entertaining even if I dont know the history and personalities. There may even be some information there on styles of play that I could try.

Keep up the good work, I hope you dont find these threads so annoying that you stop posting.

Thanks for your indulgence.

G
Gogs is offline   Reply With Quote
Old 11-01-06, 07:03 AM   #21
raymond6751
Admirable Mike
 
raymond6751's Avatar
 
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
Default Duh?

Realism?

Anyone who does a patrol in a day isn't playing with any reality, anyway.

I've had SH3 since it came out and haven't gotten past 1940 yet. True, I keep trying out all the mods and having to restart my careers, but I take weeks of real time to do a patrol.

I use fast forward only at the end of a session, to push ahead to the end of game day or night. I use real time and enjoy the ambiance of the experience.

Thanks to all the modders for keeping my game alive and interesting. I don't think this thread should be taken seriously.
raymond6751 is offline   Reply With Quote
Old 11-01-06, 07:28 AM   #22
MarshalLaw
Navy Dude
 
Join Date: Dec 2005
Location: Orlando Fla USA
Posts: 174
Downloads: 0
Uploads: 0
Default

Wulfman,

May I suggest that you ask to work with the GW team, (if possible), Maybe be a Beta tester or something. That way you have a hand in the devolpment, with someone of your experience, as long as you look at things objectively, I'm sure you would be a asset to make GWX as best as it can be. Plus it gives you a new challenge to tackle.
MarshalLaw is offline   Reply With Quote
Old 11-01-06, 10:50 AM   #23
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,996
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by MarshalLaw
Wulfman,

May I suggest that you ask to work with the GW team, (if possible), Maybe be a Beta tester or something. That way you have a hand in the devolpment, with someone of your experience, as long as you look at things objectively, I'm sure you would be a asset to make GWX as best as it can be. Plus it gives you a new challenge to tackle.
This will never happen. I hereby VETO the idea.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 11-01-06, 11:33 AM   #24
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by Gogs
I don't know who is right and who is wrong here.
It's simple: I'm right and you're wrong. So there.:p

Quote:
The point of my post? I quite like these digs and counter digs and it is entertaining even if I dont know the history and personalities. There may even be some information there on styles of play that I could try.

Keep up the good work, I hope you dont find these threads so annoying that you stop posting.

Thanks for your indulgence.

G
Actually, that's one of the better perspectives I've read lately. I agree, the point of posting is to air an opinion, and the fact that they aren't always going to agree should not be a stopping point.

Personally, I also joke with myself about GWX presenting new problems for me, as it means more neat stuff I have to pour through to see what I can stea...use for my own personal modded game. I feel a little guilty saying things like that out loud since it is a little rude to watch all the cool new stuff people have poured their hearts into, knowing I'm probably only going to want some of it.

That said, I'm looking forward to seeing exactly what they come up with, and I intend to do a complete install for a while just to see if, after all, I might actually like it just as it is.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 11-01-06, 11:49 AM   #25
fredbass
Ace of the Deep
 
Join Date: Feb 2006
Location: New Port Richey, Fl, USA
Posts: 1,066
Downloads: 0
Uploads: 0
Default

I still haven't figured out the purpose of this thread. Does he have a suggestion on what he wants the GWX team to do? If there's something specific he wants in the expansion, I suggest he spell it out.

And while he's at it, he'd better not buy any new games that come on the market either because he'll have to mod them too, so he'd better just keep what he's got then he won't have to do anything.
__________________
fredbass is offline   Reply With Quote
Old 11-01-06, 11:54 AM   #26
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
Default

Am I the only one here not upset by his thread?

Wulf is proud of his project and tells us about it. Nothing's more natural if you've made a mod' you consider good. Maybe his angle was a bit out-of-line, but his post itself wasn't, in my opinion.
Safe-Keeper is offline   Reply With Quote
Old 11-01-06, 11:55 AM   #27
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

No, I'm not upset. I like hearing other peoples' opinions and ideas.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 11-01-06, 12:10 PM   #28
fredbass
Ace of the Deep
 
Join Date: Feb 2006
Location: New Port Richey, Fl, USA
Posts: 1,066
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Safe-Keeper
Am I the only one here not upset by his thread?

Wulf is proud of his project and tells us about it. Nothing's more natural if you've made a mod' you consider good. Maybe his angle was a bit out-of-line, but his post itself wasn't, in my opinion.
OK, so you say it's nothing more than telling us about his project. Well then he should have started a thread or responded to a current thread telling us of his accomplishments instead of complaining about someone elses future project which has no effect on what he's done whatsoever.
__________________

Last edited by fredbass; 11-01-06 at 12:15 PM.
fredbass is offline   Reply With Quote
Old 11-01-06, 03:24 PM   #29
stabiz
Silent Hunter
 
Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
Default

Quote:
Originally Posted by Safe-Keeper
Am I the only one here not upset by his thread?

Wulf is proud of his project and tells us about it. Nothing's more natural if you've made a mod' you consider good. Maybe his angle was a bit out-of-line, but his post itself wasn't, in my opinion.
Oh, if thats his point I for one misunderstod completely.
__________________
stabiz is offline   Reply With Quote
Old 11-01-06, 04:06 PM   #30
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

Quote:
Originally Posted by fredbass
Quote:
Originally Posted by Safe-Keeper
Am I the only one here not upset by his thread?

Wulf is proud of his project and tells us about it. Nothing's more natural if you've made a mod' you consider good. Maybe his angle was a bit out-of-line, but his post itself wasn't, in my opinion.
OK, so you say it's nothing more than telling us about his project. Well then he should have started a thread or responded to a current thread telling us of his accomplishments instead of complaining about someone elses future project which has no effect on what he's done whatsoever.
That was my point as well. It really came across as a dig on the GW team. Differing opinions are great, but tactifully expressing them is even better.
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:34 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.