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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Sparky
![]() Join Date: Mar 2006
Location: Spokane, WA, USA
Posts: 156
Downloads: 0
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Don't knock it before you try it (as my mom and girlfriend say)!
I am personally going to try out GWX when it comes out...who knows, I may like it, I may not, but I won't know either way until I try it out. And honestly, SEAWOLVES?! They're the biggest bunch of thieving, lying, defrauding con artists I've ever seen!
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J. Salinger King of the House ![]() |
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#17 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
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Please...
The GWX team is cruising at flank speed submerged and the batteries are running out. We don't need another distracting thread. We have enough work to do. We need to surface soon... |
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#18 | |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
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#19 |
A-ganger
![]() Join Date: Oct 2005
Location: Helsinki
Posts: 78
Downloads: 21
Uploads: 0
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I do military stuff for living and play SHIII for fun. In my opinion GW11 has made SHIII extremely enjoyable and immersive. Not everybody (at least not me) wants "extreme realism", meaning extremely difficult gameplay. For me the realism in GW11 is just right - a great way of enjoying an early sunday morning. Also, usually "realism" tends to be totally different from "difficulty". I use manual targetting and am happy I can hit a ship with enough torpedoes and sink it. If I wanted extreme realism I would probably join the navy
![]() Miika (Waiting anxiously for GWX, hoping both for realism and being able to enjoy the GWX without 5 years of proper submarine training. ![]()
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Constantem Decorat Honor |
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#20 |
Watch
![]() Join Date: Oct 2006
Posts: 29
Downloads: 0
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I read these posts with great interest. As a new boy to the game and to the forum these are quite an education. I don't know who is right and who is wrong here. My opinion and choices are my own and I shall decide upon them when I feel I have enough information. There are a lot of comments saying things like stop these types of threads but then again there are an awful lot of replies so if they were originally just designed to stir things up then they have succeeded.
The point of my post? I quite like these digs and counter digs and it is entertaining even if I dont know the history and personalities. There may even be some information there on styles of play that I could try. Keep up the good work, I hope you dont find these threads so annoying that you stop posting. ![]() Thanks for your indulgence. G |
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#21 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
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Realism?
Anyone who does a patrol in a day isn't playing with any reality, anyway. I've had SH3 since it came out and haven't gotten past 1940 yet. True, I keep trying out all the mods and having to restart my careers, but I take weeks of real time to do a patrol. I use fast forward only at the end of a session, to push ahead to the end of game day or night. I use real time and enjoy the ambiance of the experience. Thanks to all the modders for keeping my game alive and interesting. I don't think this thread should be taken seriously. |
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#22 |
Navy Dude
![]() Join Date: Dec 2005
Location: Orlando Fla USA
Posts: 174
Downloads: 0
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Wulfman,
May I suggest that you ask to work with the GW team, (if possible), Maybe be a Beta tester or something. That way you have a hand in the devolpment, with someone of your experience, as long as you look at things objectively, I'm sure you would be a asset to make GWX as best as it can be. Plus it gives you a new challenge to tackle. |
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#23 | |
GWX Project Director
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#24 | ||
Eternal Patrol
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Personally, I also joke with myself about GWX presenting new problems for me, as it means more neat stuff I have to pour through to see what I can stea...use for my own personal modded game. I feel a little guilty saying things like that out loud since it is a little rude to watch all the cool new stuff people have poured their hearts into, knowing I'm probably only going to want some of it. That said, I'm looking forward to seeing exactly what they come up with, and I intend to do a complete install for a while just to see if, after all, I might actually like it just as it is.
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“Never do anything you can't take back.” —Rocky Russo |
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#25 |
Ace of the Deep
![]() Join Date: Feb 2006
Location: New Port Richey, Fl, USA
Posts: 1,066
Downloads: 0
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I still haven't figured out the purpose of this thread. Does he have a suggestion on what he wants the GWX team to do? If there's something specific he wants in the expansion, I suggest he spell it out.
And while he's at it, he'd better not buy any new games that come on the market either because he'll have to mod them too, so he'd better just keep what he's got then he won't have to do anything. ![]() |
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#26 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Am I the only one here not upset by his thread?
Wulf is proud of his project and tells us about it. Nothing's more natural if you've made a mod' you consider good. Maybe his angle was a bit out-of-line, but his post itself wasn't, in my opinion.
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#27 |
Eternal Patrol
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No, I'm not upset. I like hearing other peoples' opinions and ideas.
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“Never do anything you can't take back.” —Rocky Russo |
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#28 | |
Ace of the Deep
![]() Join Date: Feb 2006
Location: New Port Richey, Fl, USA
Posts: 1,066
Downloads: 0
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Last edited by fredbass; 11-01-06 at 12:15 PM. |
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#29 | |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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#30 | ||
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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