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Old 10-31-06, 08:08 PM   #1
WilhelmSchulz.
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Well can the open war on nutrals be modled in GWX? It should be a simple fix. :hmm:
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Old 10-31-06, 08:54 PM   #2
bigboywooly
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Well no
A neutral ship was only classed as a fair target if in an allied convoy or suspected of carrying materials for the war effort
If you take away the neutral factor you will be able to sink everything out there without a care in the world or even checking if its a legitimate target
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Old 10-31-06, 09:28 PM   #3
WilhelmSchulz.
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Quote:
Originally Posted by bigboywooly
Well no
A neutral ship was only classed as a fair target if in an allied convoy or suspected of carrying materials for the war effort
If you take away the neutral factor you will be able to sink everything out there without a care in the world or even checking if its a legitimate target
Well thats under the Geniva Convetion.
Sometime in 1940 Hitler declared open war on nutrals. Delcaring that any ship within a zone(69 deg long?) can be sunk on sight. Although many Kleuns chose to respect Nutrality satais.
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Old 10-31-06, 10:08 PM   #4
Soviet_Sharpshooter
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Just change the cfg file, for neutral ships -1 and just change it to


neutral 1


then youll gain renown for sinking them

You could also change axis -10 to axis 1 and you can gain renown for sinking german ships :rotfl:

you could even change it to axis 10 and you will get ten times the renown for sinking axis ships

you win! :rotfl:
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Last edited by Soviet_Sharpshooter; 10-31-06 at 10:28 PM.
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Old 10-31-06, 10:26 PM   #5
Soviet_Sharpshooter
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by the way, the location of the file you want to edit is

C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg

and this is the section

[RENOWN]
RenownReachGridObjCompleted=200
RenownPatrolGridObjCompleted=200
CompletedPatrol=100
NEUTRAL=-1
ALLIED=1
AXIS=-10

you probably will want to change it to

[RENOWN]
RenownReachGridObjCompleted=200
RenownPatrolGridObjCompleted=200
CompletedPatrol=100
NEUTRAL=1
ALLIED=1
AXIS=-10

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