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#31 |
Machinist's Mate
![]() Join Date: Apr 2006
Location: Toronto, Canada
Posts: 121
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really depends on how lucky I'm feeling. usually I won't waste the torps, because if you miss somehow or it doesn't sink you're going to have a bitch of a time for the next 2 hours trying to evade him. I used to go after lone or duet DDs in 40-41 but then i discovered the tankers and never go back. however during that time I've also raided several harbours and sunk several patrolling destroyers, if killing one will buy me time to escape, by all means. Even managed a stern shot once. After 43 or so I don't wanna mess with them in packs, I'd rather sink the tankers. Intercept convoy, wait for the DD's to pass, then unleash hell. Dive deep and change directions.
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#32 |
Ocean Warrior
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Well, this might sound stupid, but first i check the depth of their keel, lets say its 3,2 meters. I then set a magnetic torp at 4 meters, and the i make sure they notice me (flank speed). the stupid brits then turn against my position at full speed. I plot a collision course towards them, and fire the magnetic torp at about 3500-3600 meters, so it can impact before they start zig-zagging. then i just watch the big boom in the scope.
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#33 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
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Sometimes I'll tke out the lead destroyer in a convoy, as it's a great diversion. When you sink him (he's often the biggest and baddest of the escorts), the other's race to find me, but by the time they get to where there leader went down, I'm in the middle of the convoy, ripping it apart!
God I love being a U-boat skipper, I get to put the fear of God into Churchill! ![]() |
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#34 |
A-ganger
![]() Join Date: Sep 2006
Location: Adelaide, Australia
Posts: 72
Downloads: 11
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lol run or hide? i surface and take em on with my deck gun!!! The trick is to stay behind them so your only dealing with one of there guns
![]() Oh and playing on 0% realism :rotfl:
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#35 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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sometimes I try to sink them sometimes I hide. It depends on my mood.
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#36 |
Bosun
![]() Join Date: Oct 2006
Location: Illinois, too far from the sea, but close to U-505!
Posts: 61
Downloads: 33
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Even though I'm new at SH3, I'm an old Aces of the Deep warrior. I'm not trying to be smart, just stating a fact: A submarine is stealthy for one reason ... it can dive and hide. On the surface, especially after 1942, radar makes life unbearable.
However, my method is simple, especially when I've encountered a convoy. Make a good approach, fire all forward torps at different ships, and dive deep. Once there, I go silent and play the cat-and-mouse game. Eventually, the DDs have to get back with their convoy (I've actually waited until they've expended all of the depth charges). Then, I come slowly back up to periscope depth and pick off any ships my initial torpedoes didn't sink. After 1942, I never surface in the vicinity of a convoy, beacuse of the radar. Also, I never stay on the surface if there's an aircraft around, even early in the war. It's not worth the risk. However, after the escort carriers make their appearance, I will do almost anything to get within range of one of them. Sink this ship, and convoy is back to DD/DE's. Any other boats participating in the attack will be safer, and have more luck against the merchies. |
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#37 |
Ocean Warrior
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I overheard Bernard talking about this subject with the machinist (Bernard is active on subsim,you know), and he litteraly shocked me:
Bernard: "Well, theze deztroyers aren't so dangerouze after all. Sometimez they just pass overhead of you, trying to make contact. Since we cant szpeak with them under wasser, they use to send us some zort of code, like "Ping" "Ping".. And when they find out that we dont underztand them, they get angry and drop some boom-boomz at us. I believe that they only need a friend, zo next time they try to ping-ping us, i will blow ballazt und surface, so i can give all of them a nice group-hug.."
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#38 |
Stowaway
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If Ive got time to avoid them then usually I'll just dive and keep an eye on it with the hydraphone and scope checks , But if it starts to take too much intrest in me or I get jumped by one the lookouts didnt see till to late then I get aggresive, im averaging 1 destroyer a cruise so far
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#39 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
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I am a "it depends"-kaleun. If the bearing is right, I attack. If its wrong I dive like a sunburned penguin and tell the crew to shut up, or else ...
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#40 |
Fleet Admiral
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If I'm on the surface and they haven't spotted me I go the other way until they disappear over the horizon. If I come across and opportunity I can;t resist I try to get as close as possible and then have a crack at them. If they have seen me I dive and evade.
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#41 | ||
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
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#42 | |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,953
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#43 |
Watch
![]() Join Date: Oct 2006
Posts: 29
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I leave lone destroyers alone to avoid giving my position away to the allies.
Whether an escort is a target with a convoy depends on the torps remaining. I wouldn't waste one if it could be used on a merchant instead but if taking it out leaves the convoy exposed then ok. I prefer to play stealthily rather than too gung-ho. I can imagine merchants reporting torpedo attacks without warning and without ever seeing a sub being damn scary and demoralising. |
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#44 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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During early war ('39 to start '41) I will always attack the destoyer escorts of the convoys. Finish them off and then the convoy is easy pickings.
After mid '41 I will pick my target from the convoy. Make one run and sink maybe 2 merchants. Then overtake the convoy and repeat. I very rarely get noticed by escorts.
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#45 |
Grey Wolf
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With nygm the DDs nearly always come in pairs so running any hiding is the only option. tried torpedoing one once, spent the next 7hrs being depthcharged by the 2nd destroyer.
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