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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
Have you tried them both together in same place ? This is an awfull lot of work U-snafu What mods are you running ? |
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#2 |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
Uploads: 0
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bbw,
Yah it was awfull lot of work for a such a little return ![]() Im using GW1.1A w/Uwac 1.7 Campaign over it and a slew of smaller mods (sergs's virtual torps,etc.). I couln't use your lit ships campaign files because I modifed my own SCR script and added about 200 locations (cities and ports) with all new harbor traffic. The LGSQ"102" worked in game when I placed it and both LGSQ and LSQ are available to place in the editor although I havn't placed them in game near each other (gonna have to try that but from what I've read in the other cloning threads I think I might be heading to a CTD if they are together) I did this fix about a week ago w/no probs but I tried the same copying method with a different unit for a new little (i.e small return) project but it didn't work for that--gonna post more on that later.
__________________
.."Some men are born mediocre, some men acheive mediocrity, and some men have mediocrity thrust upon them"... |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Well now you are stuck in the SH3 web :rotfl:
Thats how it starts till it takes up all your free time There is no better way to learn than by doing Well at least you have it working and yes wil probably lead to CTD if both units together Lol will look forward to your next " small return " project |
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