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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
Rear Admiral
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I havent seen that convoy behavior in ages. Happend ALOT in the stock game.
What causes it as far as i know: 1.) Colum spacing (and maybe arragement) 2.) When the convoy turns if the speed as said above is a bit on the high end. From a mission editor standpoint, A convoy like this (as in stock), is a problem waiting to happen: X__X__X__X X__X__X__X X__X__X__X X__X__X__X X__X__X__X X__X__X__X A convoy like this , the odds are less likely it will fubar into a birdsnest of ships. X___X___X___X___X X___X___X___X___X X___X___X___X___X X___X___X___X___X |
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