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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Sep 2006
Posts: 155
Downloads: 61
Uploads: 0
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Thanks to all!
I like very much GW, only few things that I like to test for my taste ![]() |
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#2 |
Chief
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I have made changes to my music and find that although there are many selections in each category the game isn't random in selecting the tracks, not all of them are played.
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#3 |
Chief
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I ended up making 4 music.cfg files with different track orders and load them through JSGME to vary the music in game. I am not sure if the game restarts the files in order every time it plays a sequence ( e.g. - each time you start a high tension moment it starts from track 1) or randomly selects from the possible tracks. That could make using the game atmospheric moments as a sound effects trigger a bit tedious. However, the possibilities are there to enhance the immersionwith things other than music.:hmm:
[GENERAL] CertainityTime=1 MinDuration=20 FadeTime=2 [STATES] States=8 State1=BEGIN State2=NORMAL State3=BATTLE State4=TENSION State5=HIGH TENSION State6=VICTORY State7=DEFEAT State8=JOY [BEGIN] Tracks=5 Track1=Das_Boot_03_Appell.ogg Track2=Intro_1_Master.ogg Track3=Intro_2_Master.ogg Track4=Intro_3_Master.ogg Track5=Das_Boot_01_Anfang.ogg [NORMAL] Tracks=9 Track1=Das_Boot_12_(original soundtrack).ogg Track2=Das_Boot_14_Warten.ogg Track3=Stalker_1_Mix.ogg Track4=Stalker_2_Mix.ogg Track5=Stalker_3_Mix.ogg Track6=Stalker_4_Mix.ogg Track7=Stalker_5_Mix.ogg Track8=Das_Boot_05_Auslaufen.ogg Track9=Das_Boot_06_Erinnerung.ogg [BATTLE] Tracks=6 Track1=Battle_4_Mix.ogg Track2=Das_Boot_07_Konvoi.ogg Track3=Battle_5_Mix.ogg Track4=Battle_6_Mix.ogg Track5=Das_Boot_04_U_96.ogg Track6=Battle_3_Mix.ogg [TENSION] Tracks=9 Track1=Tension_2_Mix.ogg Track2=Tension_3_Mix.ogg Track3=Tension_4_Mix.ogg Track4=Das_Boot_13_Gibraltar.ogg Track5=Das_Boot_17_Eingeschlossen.ogg Track6=Tension_5_Master.ogg Track7=Das_Boot_08_Angriff.ogg Track8=Das_Boot_11_Bedrohung.ogg Track9=Tension_1_Mix.ogg [HIGH TENSION] Tracks=8 Track1=High_Tension_2_Master.ogg Track2=High_Tension_3_Master.ogg Track3=Das_Boot_16_Auf Grund.ogg Track4=High_Tension_4_Master.ogg Track5=High_Tension_5_Master.ogg Track6=Das_Boot_09_Inferno.ogg Track7=Das_Boot_15_Absinken.ogg Track8=High_Tension_1_Master.ogg [VICTORY] Tracks=3 Track1=Das_Boot_25_its a long way to tipperary.ogg Track2=Victory_3_Master LOOP.ogg Track3=Das_Boot_19_ruckzug.ogg [DEFEAT] Tracks=2 Track1=Defeat_2_Master LOOP.ogg Track2=Defeat_1_Mix LOOP.ogg [JOY] Tracks=5 Track1=Joy_2_Master.ogg Track2=Das_Boot_18_Rettung.ogg Track3=Joy_3_Master.ogg Track4=Das_Boot_10_heimkehr.ogg Track5=Joy_1_Master.ogg |
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#4 |
Eternal Patrol
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One of the first things I did was throw out all the music, except the menu track. It's stated purpose was to make it more "cinematic", and I didn't want to star in my own movie.
My menu track is the scene from Das Boot where in which they're walking through the sub pens and boarding the boat.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 | |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
Downloads: 0
Uploads: 0
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#6 |
Sparky
![]() Join Date: Sep 2006
Posts: 155
Downloads: 61
Uploads: 0
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Hi,
I have download and installed SH3Commander, as I am a newbie I have not even begun a carrier, so I still was trying out the academy missions. But I have found that the Clean water options do nothing at all. I have tested several clear water values, no difference, always the dark water of GW. Also I have noticed that when in time compression on the map the movement is sharky, and this is not there when I do not use SH3Commander. I'm using the version 2.6. Do you have any idea? Tx! |
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