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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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![]() Quote:
Personally I see no positives from the situation that NYGM & GW found themselves in, but it is the way that it is. I do agree that GW has brought a lot to the game and is a great Mod and definitely worthy of the praise it gets. I am very happy to hear that NYGM have added a level of excitement previously missing in SHIII. I can certainly relate to how you feel as the randomness is such that even I, when playing my Wolves of War (see signature) career do not 'know' and for example yesterday I spent 90 minutes real time penetrating the convoys escorts for a night time surface attack. Constantly checking the escort for any indication that they had detected me, very tense, very exciting. Bagged myself a large tanker and a small merchant and escaped rearward of the convoy ![]() From all the NYGM Team & Beta Testers I would like to thank you for taking the time to share your thoughts and especially the offer of a beer ![]() |
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