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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
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#2 |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
Downloads: 0
Uploads: 0
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NYGM is hardcore eh?:hmm: .... sounds interesting... I use the GW mod and I like it but I all for hardcore... what makes NYGM so hardcore? could someone give specific examples?
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#3 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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Hmmmmmm. :hmm:
__________________
"Some ships are designed to sink… others require our assistance." ![]() |
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#4 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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This has been beaten into the ground. Don'tcha think????:hmm:
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#5 |
A-ganger
![]() Join Date: Sep 2006
Posts: 75
Downloads: 0
Uploads: 0
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One is better than the other, is that what you wanted to hear?
I'll settle it, UBWAC is the best one, TGW and NYGM tie for 2nd and 3rd. |
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#6 |
Frogman
![]() Join Date: Feb 2005
Location: St louis
Posts: 304
Downloads: 18
Uploads: 0
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From personal experience they both have their positives and negatives. What I did was play a career with GW then installed NYGM and am play a career with that. Try em both, you wont be disappointed.
As far as what make NYGM more hard core? For me its the no gods eye veiw. I can no longer use the map screen to tell me which way the ships are moving and which ones are merchies or warships. I have to actually spend some time on the bridge figuring that out for myself. And I gotta tell ya, it sux at first but becomes VERY gratifying when you get the hang of it. ![]() |
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#7 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
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Another thing in NYGM is aircraft - they've been worked on so now they strafe you with cannon/mgs as well as drop bombs/DCs....they are ugly....you definitely crash dive while changing course ASAP!!!
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