![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Swabbie
![]() Join Date: Apr 2005
Posts: 12
Downloads: 34
Uploads: 0
|
![]() Quote:
Cheers, red |
|
![]() |
![]() |
![]() |
#2 | ||
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
|
![]() Quote:
It is my understanding that in the real world the wave action as far as rocking is concerned could be felt as deep as 35+ metres. |
||
![]() |
![]() |
![]() |
#3 |
Swabbie
![]() Join Date: Apr 2005
Posts: 12
Downloads: 34
Uploads: 0
|
Thanks DTB, my frown lines are smoothed away
![]() ![]() |
![]() |
![]() |
![]() |
#4 |
Eternal Patrol
![]() |
![]()
A quote from Das Boot:
Kapitan (while looking through periscope): "Watch your depth, chief!"
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#5 | |
Lucky Jack
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#6 | |
A-ganger
![]() Join Date: Sep 2006
Posts: 75
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#7 |
Frogman
![]() Join Date: Jun 2006
Location: Pennsylvania
Posts: 309
Downloads: 102
Uploads: 0
|
![]()
I have experienced this and find the effect to add another dimension of difficulty and excitement to the game. Rather than getting into position and sitting and waiting, I now have to plan ahead and keep the boat moving to maintain my depth.
Last night I was hammering a small merchant with my deck gun when I got jumped by a destroyer. It was September '39, so he was setting his depth charges too shallow, but he still managed to wing me a few times. I crept under the crippled merchant (thanks to his spot lights and my observation scope, but damn the murky water!) to weather out the storm and for the first time, ordered all stop on the engines. The boat just very slowly settled down to the bottom at 90 meters, which is where I am presently as I had to stop the game in order to get some sleep. Now if there was a way to increase time compression while sitting on or near the bottom without having to tweak the "near land" values... But I digress. The "settling" effect might be "unsettling" for some, but I appreciate the added realism. Kudos to whoever thought this one up! |
![]() |
![]() |
![]() |
#8 | ||
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
|
![]() Quote:
I believe that I have not explained myself well enough, a habit I have as I am easily distracted ![]() When you order any depth when using NYGM TW 2.2 the crew will maintain that depth, there is no need for you to have any further input. The exceptions are, when you have flooding and the weight is more than the dive planes can compensate for at the current speed, or when you are going too slow, say <1 knots or when effected by the wave action at periscope depth. So what is required of you, the Captain, to rectify this? Simply order a speed, either in knots or a 'ahead ##' and the crew will automatically bring your u-boat to the correct depth. You have made reference to in real life a captain would not have to do such and such. In real life if a Captain (or the officer on the bridge etc) ordered a given speed then I can assure you that no one, and I do mean No One, will second guess the Captain and order a higher speed to maintain depth. They would instead inform the Captain of the situation and then the Captain would issue updated orders which may be to go at a faster speed. And this is exactly what you have to do with NYGM TW 2.2 ![]() |
||
![]() |
![]() |
![]() |
#9 | |
Eternal Patrol
![]() |
![]() Quote:
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#10 |
Frogman
![]() Join Date: Feb 2005
Location: St louis
Posts: 304
Downloads: 18
Uploads: 0
|
![]()
Ahhh, that explains now the various speeds I was getting at given engine settings. Its the wind.
![]() ![]() ![]() |
![]() |
![]() |
![]() |
|
|