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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Samurai Navy
![]() Join Date: May 2005
Posts: 588
Downloads: 0
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#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I own it and it is GREAT, as far as an in-depth look at far as an operational viewpoint for U-Boats is concerned. It reads a lot like stereo instructions, and its by no means complete, but from an immersion standpoint and to put you in the mindset of a true Kaleun, I can't recommend anything better. I've actually consulted back to it so many times while on SH3 patrols....definately a great buy for any serious U-Boat aficinado.
a few excerpts: "The weakness of the submarine must be offset by clever tactics, unscrupulous use, and obstinate persistance even when the chances of success seem slender" "The 'sparing' use of the periscope (see section 1, B, No. 31) i.e. the raising of the persicope, at frequent intervals and for a brief space of time, to surface level, so that the periscope appears no bigger than a fist and ais almost constantly awash, begins at a distance of 4,000-5,000 m from the enemy...." "The following are the rules for keeping the contact , and overhauling. Overhaul right on the limits of the zone of visibility. Be absolutely sure you are not sighted..." As you can see...there's plenty of good info there ![]() Last edited by mookiemookie; 10-02-06 at 11:35 PM. |
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#3 |
Watch
![]() Join Date: Sep 2006
Posts: 19
Downloads: 0
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Oh fantastic! Thanks for the info and input guys...The english version would be best...but yes...that is exactly what I was looking for.
I will be purchasing that tonight! Thanks guys! Regards, CSG_Enven |
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#4 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
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Here is a late 1946 submarine operations manual. Although for American fleets it illustrates all the complex systems located onboard a submarine during WW2, the procedures, and how they operate.
http://www.maritime.org/fleetsub/ Its why I think SH3 can't be called an actual simulator just yet..... Last edited by Tikigod; 10-04-06 at 03:20 AM. |
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#5 | |
Watch
![]() Join Date: Sep 2006
Posts: 19
Downloads: 0
Uploads: 0
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Its insane to see all the air-systems and other operations with the older subs...I don't know if people could handle the amount of stuff that actually goes on with subs; as well as mission times...One mission could drag on for days/weeks to actually finish..since you couldnt speed it up (you'd probably miss something important..haha) *my 2 cents. Sacrifice a little realism to save some sort of balance... Regards, CSG_Enven (thanks!) |
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