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Old 09-26-06, 06:07 PM   #1
AG124
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It is still a Work in Progress, so it can't be downloaded yet. It will almost definitely cause a CTD when it breaks in two - it's a physics inconsistency that I haven't figured out yet.
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Old 09-27-06, 02:36 PM   #2
WilhelmSchulz.
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Quote:
Originally Posted by AG124
It is still a Work in Progress, so it can't be downloaded yet. It will almost definitely cause a CTD when it breaks in two - it's a physics inconsistency that I haven't figured out yet.
Im no modder but maby you can try using the same numbers that the Liberty ship uses?:hmm:

P.S what about the Lake ships?
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Old 09-29-06, 05:08 PM   #3
AG124
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WIP Lightship. Still needs a tarp over the stern, and some objects need to be moved. Also, the bow tarp is currently part of the hull, and needs to be made into a separate object - it will take some time but is no problem to do.

Does anyone see any objects here that will cause a physics inconsistency? There are no cranes touching the superstructure but many,many CTDs have made me paranoid...

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Old 10-01-06, 05:45 AM   #4
Jimbuna
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Looks bloody lovely AG...GIMME GIMME GIMME
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Old 10-01-06, 03:45 PM   #5
WilhelmSchulz.
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Quote:
Originally Posted by jimbuna
Looks bloody lovely AG...GIMME GIMME GIMME
RFP:Read the Friking post! He said it aind ready he keeps CTD'ing
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Old 10-01-06, 04:13 PM   #6
AG124
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No, the lightship doesn't crash the game as far as I know. I am still working on it and it should be ready within a week if all goes according to plan.

When I made references to CTDs, I meant other ships - the Small Japanese Tanker, Submarine Depot, Belize Freighter, Lake Ship, and Fleet Tanker.
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Old 10-01-06, 06:27 PM   #7
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Here's one of the generic cargo ships for my mod. There are more screenshots of it and other ships on the "Request for New Ships" thread:

http://www.subsim.com/radioroom/show...=84673&page=54
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