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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Knackers. Mick, I just downloaded the file from RapidShare and it comes up as "Invalid Archive file", and empty as all getout.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#17 |
Stowaway
Posts: n/a
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Yeah, I've got Winzip, Winrar & 7zip. - Can't get a valid download from either site.
Any one have it working that can put it in Winrar or Winzip format and provide a linky? |
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#18 | |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
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Last edited by Tuddley3; 09-23-06 at 10:48 AM. |
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#19 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,709
Downloads: 171
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I don't think Mick will mind, here in rar format:
http://rapidshare.de/files/34110824/ANZACMICKs_SH3_Damage_Textures_V1.rar.html Cheers & thanks again Mick! ![]()
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Sub captains go down with their ship! |
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#20 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
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cheers reece.......i changed the links and the files from zip to 7z...links should work now...ur link is appreiciated
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#21 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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One of the best Mods I've seen, thanks Anzacmick!
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#22 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
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thanks for the appreiciation, ...anyone know if we could use this for different damage textures in sh3 commander...im not real flash on it:hmm:
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#23 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Reece's link works fine as I just got thru downloading it. Sorry Mick, but your's still comes up as invalid.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#24 |
Stowaway
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Now also on http://U-Boot.RealSimulation.com in the DLC
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#25 |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
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That's some nice damage.
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#26 |
Torpedoman
![]() Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
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Great work
![]() Downloading from rapishare... ![]() ![]() ![]() Thanks |
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#27 |
Torpedoman
![]() Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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#28 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
Uploads: 0
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So...can anyone answer my question about SH3commander and randomizing these damage textures:hmm:. I would love to know.
![]() Also wondering, if anyone is interested in some more textures? They are easily made and i can get out another batch if required. Cheers all who commented, as I was quite excited about this discovery...seems it may have been just me though....lol anzacmick |
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#29 |
Rear Admiral
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Awesome torpedo holes ya got there! But i have to ask, How do these damage textures effect computer performance with heavy use?
What i mean is, in some scenarios in a game, high resolution textures really lower frame rate and can bring a computer to its knee's. One situation i can think of, is say your shelling damaged freighter using any of the NYGM damage mods. You can shove as many many shells at such a target, and it doesnt take long to suffer a huge performance hit. |
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#30 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
Uploads: 0
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gday Ducimus,
from what i have seen it doesnt ![]() If anyone notices otherwise, let us know. cheers mick |
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