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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Aug 2006
Location: New Mexico
Posts: 344
Downloads: 129
Uploads: 0
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Mothballs: New link works great. Thanks a ton for making this mod. I think more than a few of us older folks will be using it
![]() Dep Last edited by Deputy; 09-20-06 at 02:57 PM. |
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#2 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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New link fine; thanks
I'll try this on my grandkids tonight and let you know if there are any issues. One of the problems with new mods is that if there are no issues and everything works great, you get no feedback because everybody is happy
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Irish1958 ![]() |
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#3 |
Stowaway
Posts: n/a
Downloads:
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Kids Mode Mode for GW1.1a version 0.9b has been Tested by me with GWv1.1a. Todate no known issues found (beyond the normal STOCK SH3 quirks).
Rated 8/10 Approved ![]() Well done. |
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#4 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Christchurch, New Zealand
Posts: 127
Downloads: 65
Uploads: 0
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Thanks for taking the time to do this...
I am no longer a kid, but there are some things I would like to revert back to stock, so I'll be able to use parts of your mod to fix things the way I want them ![]() ![]() |
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#5 |
Canadian Wolf
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What files did you use to revert back to Stock Damage and Sinking times.
Thanks. |
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#6 |
Ace of the Deep
![]() Join Date: Aug 2006
Posts: 1,012
Downloads: 20
Uploads: 0
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For the damage/sinking I modified settings in [\SilentHunterIII\data\zones.cfg] I could only guess on some values , using the stock file values as a reference.
Last edited by MothBalls; 09-21-06 at 07:36 PM. |
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#7 |
Medic
![]() Join Date: Oct 2006
Posts: 159
Downloads: 0
Uploads: 0
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wil this every be done for the other supermods?
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