SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

View Poll Results: What do you play, Kaleun?
SH3 + Supermod 101 71.63%
SH3 with a few mods 27 19.15%
Stock SH3 13 9.22%
Voters: 141. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 09-18-06, 06:08 PM   #1
RedMenace
Chief
 
Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
Default Who uses supermods, and who plays the stock games?

I was wondering what the overall percentage was of the whole mods thing? You play one of the supermods, like GW or NYGM, or do you play the stock game? Or maybe the stock game plus a few small mods? Whatchya do?
RedMenace is offline   Reply With Quote
Old 09-18-06, 06:15 PM   #2
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Play with GW1.1A - well used too :rotfl: dont have it on system at mo
Have tried NYGM and Uboat war ace too
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 09-18-06, 06:18 PM   #3
RedMenace
Chief
 
Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
Default

Speaking of GW, what's some ways to figure out if you got a critical hit on the ship? Sinking takes FOREVER now.
RedMenace is offline   Reply With Quote
Old 09-18-06, 06:34 PM   #4
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by RedMenace
Speaking of GW, what's some ways to figure out if you got a critical hit on the ship? Sinking takes FOREVER now.
Sinkings takes a while as the GW mod uses the NYGM damage model that means ships sink by flooding rather than just blow up
Aim for different areas of ship
Ships can still explode if hit in the right areas
The damage model is all new in GWX
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 09-18-06, 06:57 PM   #5
RedMenace
Chief
 
Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
Default

Sometimes i get ships that say theyre sunk, but are still there after days and hours, do these ships sink eventually or what?
RedMenace is offline   Reply With Quote
Old 09-18-06, 07:08 PM   #6
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

Two installs, one with GW1.1a (must.. have... GWX...) and one with NYGM 2.01 (must.. have.. 2.2...)
__________________

kylania is offline   Reply With Quote
Old 09-18-06, 07:09 PM   #7
CWorth
Grey Wolf
 
Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
Default

GW 1.1a for me.
CWorth is offline   Reply With Quote
Old 09-18-06, 07:41 PM   #8
Skubber
Officer
 
Join Date: Sep 2005
Location: Rochester, NY, USA
Posts: 239
Downloads: 36
Uploads: 0
Default

GW1.1a

But I have "tweaked" it. Added in a few minor details. Subtracted a few things.

I think I used some sounds from Improved U-boat that I liked better, etc.
Skubber is offline   Reply With Quote
Old 09-18-06, 08:25 PM   #9
SubConscious
Frogman
 
Join Date: Jun 2006
Location: Pennsylvania
Posts: 309
Downloads: 102
Uploads: 0
Default

Stock SH3 for me - for now. I'm waiting on GWX and NYGM TW 2.2, at which time I'm going to treat myself to two installations.

I wanted to start with the stock game so I'd have a better appreciation for the efforts made in the supermods. I'm waiting because... well... the anticipation is actually fun as well. I feel like a kid waiting for Christmas.
SubConscious is offline   Reply With Quote
Old 09-18-06, 08:39 PM   #10
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

Cruising the Mediterranean based out of La Spezia, with GW with the Das Boot sounds sprinkled in here and there (I had no idea that GW's torpedo impact sound was taken directly from Das Boot until I watched it again this past weekend...hee hee!) and loving it

Last edited by mookiemookie; 09-18-06 at 08:41 PM.
mookiemookie is offline   Reply With Quote
Old 09-18-06, 08:42 PM   #11
The Noob
The Old Man
 
Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Skubber
GW1.1a

But I have "tweaked" it. Added in a few minor details. Subtracted a few things.
Same Here!

mUsT hAvE GwX, i CaNt tAkE iT aNymoRe!!!

:rotfl:
The Noob is offline   Reply With Quote
Old 09-18-06, 08:47 PM   #12
Deep-Six
Sonar Guy
 
Join Date: May 2005
Location: Dallas, TX
Posts: 399
Downloads: 2
Uploads: 0
Default

GW1.1a and waiting for GWX.
Deep-Six is offline   Reply With Quote
Old 09-18-06, 09:27 PM   #13
bookworm_020
Navy Seal
 
Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
Default

SHIII with extra ships and a few control mods.. Will do a duel install in the futre for GW, once I upgrade my computer memory:hmm:
bookworm_020 is offline   Reply With Quote
Old 09-18-06, 09:45 PM   #14
Zero Niner
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
Default

Stock SH3 for me, except for a few mdos & tweaks that make life a bit easier such as plotting tools, "ctrl-enter" to fire torpedos, etc.
I may go with one of the supermods in the future, but I do not like the "all or nothing" approach. The mods change some things that I'm perfectly happy to live with.
Zero Niner is offline   Reply With Quote
Old 09-18-06, 09:53 PM   #15
Koondawg
Grey Wolf
 
Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 852
Downloads: 0
Uploads: 0
Default

SH3 43% with the only mod of loading out the sub wuth the torpedos of your choice...and no spamming
Koondawg is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:22 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.