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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
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Just answer the man's question or don't comment.
IIRC (but I've never tried it) its might be possible to disable the weapons systems on any platform by deleting the launcher system from the game using DWEdit. (Its a database editor found on SubGuru's website for editing and tweaking platform stats.) Give it a try and see what happens.
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"Seek not to offend or annoy... only to speak the truth"-a wise man |
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#2 |
Planesman
![]() Join Date: Sep 2001
Location: Brooklyn NY
Posts: 199
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damage the weapons systems with a script, maybe ?
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#3 |
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
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Mission Editor> Setup> Rules of engagement> Peace Time. :hmm:
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#4 |
Planesman
![]() Join Date: Sep 2001
Location: Brooklyn NY
Posts: 199
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:hmm: aside from the fact that was already suggested for enemy ships ...
maybe i misunderstand, is a player ship set to peace roe absolutely prevented from using weps ? i thought not. am i mistaken ? :hmm: he wants ensure the players cannot fire weps. so his students go do multistation search and rescue type missions as well as missions searching for fishing boats and yachts. (unarmed neutrals so roe irrelevant) there is no mention of enemy combatants. (they could be neutral also) i think a script would be simpler to disable the FFG weps then editing the dbase and was surprised it was overlooked. ![]() Last edited by Palindromeria; 10-27-06 at 12:42 AM. |
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#5 |
Helmsman
![]() Join Date: Feb 2005
Posts: 104
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As stated elsewhere, the weapons systems can be marked as damaged by the scenario. Another possibility is that the multiplayer host of a multistation game, an adult supervisor or such, can hog those stations and not use them.
Oh, and... we too would like to try whatever missions you come up with. We'll gladly help you should you get stuck in their making.
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#6 |
Sailor man
![]() Join Date: Aug 2006
Location: Slovenia
Posts: 46
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Where is the point if they cant fire weapons- if a 21 years old guy cant stand to see a bunch of computer polygons get sunk thant I sure dont want him to serve in my navy.
I understand it is political correctnes and all but still... I was like 12 when I played soldier of fortune. |
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#7 |
Helmsman
![]() Join Date: Feb 2005
Posts: 104
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The point would seem to be that it is to reflect real life peacetime operations... which doesn't include weapons.
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