SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-09-06, 01:08 AM   #1
rickbone
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Milk Cows in Grey Wolves mod......

Question:

I have cruised to a spot where a Milk Cow is stationed in Grey Wolves - how do I re-supply (I need fuel desperately....!!!). Please help!!!!

Leutnant z. s. Wolf
  Reply With Quote
Old 09-09-06, 01:38 AM   #2
Shahed
Planesman
 
Join Date: Aug 2006
Posts: 189
Downloads: 2
Uploads: 0
Default

If you see the boat next to you, click ESC and then click "Dock at..."
__________________
IXC -U-126 DIE STEIGENDE SONNE, 26 PATROLS, ACTIVE.
IXB -U-101 DER TEUFEL MITFAHRER, 1 PATROL, ACTIVE.

Shahed is offline   Reply With Quote
Old 09-09-06, 03:28 AM   #3
DanCanovas
Grey Wolf
 
Join Date: Oct 2004
Location: London, UK
Posts: 778
Downloads: 0
Uploads: 0
Default

oh cool, i didnt realise GW had milk cows having only recently installed it. i hope BDU gives me ample warning before I head back to base
DanCanovas is offline   Reply With Quote
Old 09-09-06, 03:34 AM   #4
Henry_pl
Seaman
 
Join Date: Sep 2006
Location: Cracow, Poland
Posts: 33
Downloads: 0
Uploads: 0
Default

Does basic SH3 version (1.4b patched) have milk cows and/or resuply ships ?
Henry_pl is offline   Reply With Quote
Old 09-09-06, 03:50 AM   #5
Gizzmoe
Silent Hunter
 
Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by Henry_pl
Does basic SH3 version (1.4b patched) have milk cows and/or resuply ships ?
No.


--
Gizzmoe is offline   Reply With Quote
Old 09-09-06, 04:06 AM   #6
jaxa
The Old Man
 
Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
Default

Quote:
Originally Posted by Henry_pl
Does basic SH3 version (1.4b patched) have milk cows and/or resuply ships ?
You should find Rubini's Harbour Traffic mod for stock SH3, if you want to use milk cows and resuply ships (and harbour traffic of course).
__________________
SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander
SHIV + OM + OMEGU
SHV + WoS
jaxa is offline   Reply With Quote
Old 09-09-06, 04:49 AM   #7
DanCanovas
Grey Wolf
 
Join Date: Oct 2004
Location: London, UK
Posts: 778
Downloads: 0
Uploads: 0
Default

i thought GW had all that?
DanCanovas is offline   Reply With Quote
Old 09-09-06, 04:57 AM   #8
Pants
Grey Wolf
 
Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
Uploads: 0
Default

it does
__________________
Ex GWX Dev Team member and proud GWX user

Pants is offline   Reply With Quote
Old 09-09-06, 04:57 AM   #9
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by DanCanovas
i thought GW had all that?
It does - he meant for the stock game

If you press F1 and then go to resupply info it will give you all the milchcow and resupply dates\locations
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 09-09-06, 05:27 AM   #10
Henry_pl
Seaman
 
Join Date: Sep 2006
Location: Cracow, Poland
Posts: 33
Downloads: 0
Uploads: 0
Default

Bigboywooly, I've got some questions about GW (and haven't found answers in the forums)

1. What are the differences in damage model between GW and stock version ?
I've read that in GW ships sink rather by flooding than explosions ?

2. have you fixed ping bug (DD's being able to detect you when you lay on the sea bottom) ?
Henry_pl is offline   Reply With Quote
Old 09-09-06, 05:57 AM   #11
HunterICX
Rear Admiral
 
Join Date: May 2006
Location: Malaga, España
Posts: 10,750
Downloads: 8
Uploads: 0


Default

Well Henry I can answer number 1

1: The damage model used in the GW mod is very simple

Stock SH3 uses Hitpoint-damage model so a lot of simple shots and eye catching Explosions.

the GW damage model works with Floodings like in ur sub. if you shoot an compartment of an ship it creates floodings. so if you shoot on different spots of an ship it will create floodings causing the ship to be pulled down to the bottom in place of blowing up. but also this damage model requires some patience, sometimes an ship can take hours before she decides to go to the bottom. so shooting any more torpedo's at an ship could be an waste.

but still the ships have their weak spots (Fuel, Engine, Cargo stash Ammo/Explosives)

also about number 2, in GW I havent experienced carzy pinging like what ever I do they keep pinging me. also you must know that you have to keep the DD 0º or 180º (bearing) so the sonar doesnt have a lot of Shape of your sub to catch.

Also when you have been detected and get DC's play death, Silent rig dive deeper if posible going 1knt.

in the Stock SH3 the DDs' have gods ears. they can hear an crewmember fart in ur sub it doesnt really matter what you do they find you anyway. in GW this has been made a little more realistic so you still have an chance to get away with ur Guts inside you. but still the key of survival lies in ur hands

good luck
__________________
HunterICX is offline   Reply With Quote
Old 09-11-06, 10:57 AM   #12
rickbone
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Thanks Everyone!!!!!

Thanks - I am running on fumes right now off the coast of Newfoundland....!!!!!!!!
  Reply With Quote
Old 09-18-06, 12:03 PM   #13
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,886
Downloads: 946
Uploads: 5


Default

If you still want the eye-candy that is in the Stock Version for explosions, etc, but are playing Grey Wolves ( 1.1 ) how do you make the changes to to that ?
ReallyDedPoet is offline   Reply With Quote
Old 09-18-06, 01:12 PM   #14
Boris
Sea Lord
 
Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
Default

Grey wolves still has explosions, they haven't been removed. The damage model still allows occasional critical hits too, so you will see a ship go up in a fireball now and again.
Boris is offline   Reply With Quote
Old 09-18-06, 01:40 PM   #15
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,886
Downloads: 946
Uploads: 5


Default

So when I first installed the Grey Wolves Mod I thought it was a graphics card issue. I guess not, thanks.

What about ship sinking times? Can you still keep the SH3 Stock ones?

Thanks.

This is maybe the greatest game ever, especially with the mods, super mods.
ReallyDedPoet is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:10 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.