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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Jul 2002
Posts: 436
Downloads: 59
Uploads: 0
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ahh...ok thanks!
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#2 |
XO
![]() Join Date: Jul 2002
Posts: 436
Downloads: 59
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Ok, I extracted the tgas from the original nssuboat7b.dat, and they worked great--the only problem is that I really wanted it for the conning tower/bridge view, and the only tgas in the .dat file were for the deck and hull. I can't find another NSSUboat7c_conning.tga anywhere else except the Lowres/tex directory. Is there anywhere or way I can get a hold of that file so I can see the original skin for the bridge view/conning tower in Hi Resolution for GW....?
Maybe is it possible to convert the lowres version to hires? or is there a nssuboat7c_conning.tga file in hires somewhere else? Why does the original bridge view show up fine in any other version besides GW1.1a even when I have HiRes Textures enabled in options?? yet it is still in the LowRes/tex directory... thanks. I better get back to work. |
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#3 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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![]() Quote:
Try there They only open in the earlier versions of pack 3d |
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#4 |
XO
![]() Join Date: Jul 2002
Posts: 436
Downloads: 59
Uploads: 0
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Ok I'll look, but could you explain what you mean by turm dat files? I'll fish around, but in the meantime if you get a chance to post...
thanks |
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#5 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
Turm = coning tower Find in data\objects |
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