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Old 09-08-06, 10:20 AM   #1
Notewire
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Well,
The realism fixes sound pretty damn fun to me - I can't wait!! Keep up the fire boys!!

If GWX doesn't sound fun, I think the biggest option is to not download it - and possibly, quite respectfully suggested, get yer head checked.

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Old 09-08-06, 10:41 AM   #2
Wulfmann
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TGW was the single best improvement to the game and it sounds like GWX will take that further ahead perhaps an even bigger leap.

The above sounds so very cool and addresses some things I have been unable to figure and now can stop thinking about.

One point was made about it being too real for some players.
While I am anxious for such an update is there a way to allow for less realism fanatics to get most of GWX without that intensity?
Say no and I personally don’t care give me reality to the enth degree but just a thought!

BTW, don’t wait too long. It might be not in our interest for it to come out near SH4 and be so good we don’t want to transfer to the USN.:rotfl:

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Old 09-08-06, 10:48 AM   #3
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Quote:
Originally Posted by Notewire
Well,
The realism fixes sound pretty damn fun to me - I can't wait!! Keep up the fire boys!!

If GWX doesn't sound fun, I think the biggest option is to not download it - and possibly, quite respectfully suggested, get yer head checked.

Regards,
Yarre.
:rotfl: :rotfl:
Now that sort of realism isnt everybodies fun but believe me it is playable
As this is supposed to be a sim as well as a game there are compromises
But having said that this is not intended to ba a shoot em up and no one is forcing anybody to use anything they are not comfortable with
The GW team cant be expected to provide individual instals for players who dont like some bits but like others
Give it a try before deciding - if you dont like it well go back to your previous game
Personally I love it and I only started playing the game as a sink em all shooter but as time goes by you need more
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Old 09-08-06, 11:00 AM   #4
mr chris
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I cant wait to try it out. I have slowly started building up the realisim in my game as i go along and learn new bits and pieces. Iam at this moment slowly trying to teach myself manual TDC which is funny and a little stressfull. I just love the feeling of getting totaly imerssed in the game. ( that is till the wife starts shout at me )
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Old 09-08-06, 11:20 AM   #5
Sailor Steve
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This sounds like a good one!
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Old 09-08-06, 11:26 AM   #6
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Heres the thing, If you set up your shoot as 1 should at the merchants in the convoy from a respectable distance like they did or you manage to sneak into the convoy at say 25m and then slowly creep up to shoot like they did, you will still get tonnage but now you just have to be a tad more sneaky. And thats the whole point really, think Silent an Sneaky and then hit em where it hurts.
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Old 09-08-06, 03:03 PM   #7
kylania
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Quote:
Originally Posted by bigboywooly
The GW team cant be expected to provide individual instals for players who dont like some bits but like others
You currently have that for things like the 8km vs 16km views, generic contacts, enhanced sea floor.. those type of options.

I guess my point is, will the ultra hard core mega micromanagement type changes in GWX be installed as those options were, or are they too difficult to seperate and will only be available as core? NYGM has managed to remove their anti-humming bird mod to work with GW standalone, so since this seems to be that same type of feature I'm just wondering if it'll be an optionally installed part of GWX or only core.

That way those who want the realism over enjoyment can have it, and those that want the rest of GWX's wonderful features can choose to activate or unactivate the "difficulty" mode of some of these new realism features.

Either way I'm very much looking forward to GWX. Since I've started SH3 it's been with GW, never played anything but the navigation academy in vanilla mode, so I'm hoping I'll enjoy the next step as much as the first few.
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Old 09-08-06, 03:39 PM   #8
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Quote:
Originally Posted by kylania
Quote:
Originally Posted by bigboywooly
The GW team cant be expected to provide individual instals for players who dont like some bits but like others
You currently have that for things like the 8km vs 16km views, generic contacts, enhanced sea floor.. those type of options.

I guess my point is, will the ultra hard core mega micromanagement type changes in GWX be installed as those options were, or are they too difficult to seperate and will only be available as core? NYGM has managed to remove their anti-humming bird mod to work with GW standalone, so since this seems to be that same type of feature I'm just wondering if it'll be an optionally installed part of GWX or only core.

That way those who want the realism over enjoyment can have it, and those that want the rest of GWX's wonderful features can choose to activate or unactivate the "difficulty" mode of some of these new realism features.

Either way I'm very much looking forward to GWX. Since I've started SH3 it's been with GW, never played anything but the navigation academy in vanilla mode, so I'm hoping I'll enjoy the next step as much as the first few.
Yes true the ones you mention are optional but those are simple things tp optionalise ( ? )
NYGM may well have made the antihummingbird mod available for GW users but if I bet if you ask them to make it optional in their release I know what the answer will be

Besides did you note the rider from the NYGM antihummingbird for GW thread /

The NYGM Anti Humming Bird Mod is compatible with all mods including Grey Wolves 1.1 & nvdrifter’s various longer/extended repair mods with the proviso that the NYGM Anti Humming Bird Mod breaks the XXI.

At the moment the uboat behaviour mod is a fully intergated part of GWX and will AFAIK remain so

Some things all run properly alongside something else so removing one thing stops another from working properly
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Old 09-08-06, 03:43 PM   #9
kylania
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Ahh, hadn't caught that thing about breaking the XXI, but than again I've never commanded one yet.

Oh well, we'll see how i goes.
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Old 09-08-06, 04:08 PM   #10
bigboywooly
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Quote:
Originally Posted by kylania
Ahh, hadn't caught that thing about breaking the XXI, but than again I've never commanded one yet.

Oh well, we'll see how i goes.
lol your not the only one
Never live that far into the war
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Old 09-08-06, 05:12 PM   #11
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The farthest I've gotten is the beginning of '42 on 84% difficulty.

I'm looking so badly forward to the Grey Wolves expansion. I really do appreciate the hard work you guys in the developer team put into it, in your spare time, for no financial gain.
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Old 09-08-06, 06:52 PM   #12
Kpt. Lehmann
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by kylania
Ahh, hadn't caught that thing about breaking the XXI, but than again I've never commanded one yet.

Oh well, we'll see how i goes.
lol your not the only one
Never live that far into the war
Roger that... Just to clarify. (not being nasty) The NYGM Anti-Hummingbird mod breaks the Type XXI. The GWX Real Life U-Boat Behavior feature does not break the Type XXI.
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