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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jun 2005
Posts: 54
Downloads: 17
Uploads: 0
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No rotten fruit just praise and laurels....
All the community appreciates this tremendous effort. As we will not pay with money we should pay with patience. This mod is practically the equivalent of the famous F4 Falcon reconfiguration by the freeware modders community. ![]() |
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#2 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Take all the time you need
![]() With what has already been spoken about GWX and what we have been told will be in GWX. I for one am already blown well away. Keep up the great work ![]() ![]() ![]() ![]()
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#3 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
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Running in periscope depth around destroyers will be a thing of the past. If your electric engines are hit, or your battery is very low, you´ll have a very hard time...
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#4 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
Uploads: 0
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WOW!!!!
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#5 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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Congratulations to GW team, finally some changes in playability and not only the graphics improvements and new bases. Keep up the good work!
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#6 |
Stowaway
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GW has always contain play changing features, mostly behind the scenes nuts an bolts stuff, but there none the less. This time round, this nut bolt tweak has a more visable impact with some pretty niffty features.
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#7 |
Navy Seal
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The fact is that GW, being a big team and a huge mod, takes their sweet time in coming up with these new gameplay results. But when they do - they really get a LOT done
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#8 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Will this be an optional part of GWX? Because, to be honest it sounds supremely difficult to succeed at SH3 with those types of features. While it's based on historcal fact, it seems to forget that it's a game as well, and moves the game into Ricidilously Impossible Difficultly Level. While all those sorts of things happened to real u-boats, they had 50+ people to help keep things going, a SH3 captain has 1.
I can understand wanting more realism and I can understand not having destroyers on easy mode, but should something as basic as staying at periscope depth be "more tricky" in the name of that? A lot of these "realism" mods coming out now seem to be more of a masochism mod instead. ![]() Call me a cheater, or a child or whatever, but I want the challenge in SH3 to be from the enemy, not the basic controls of my boat itself. Combined with the new "real" repair times it just seems that the u-boat will be massively damaged and flooded nearly instantly, things will be deliberately made worse by these mods at a hastened rate but repairs will take longer than the crew has to survive. Am I completely off base with that assumption? Guess these sorts of "realism fixes" just don't sound "fun" to me. Having to micromanage your depth won't be fun. Being destroyed far easier and having a harder time even trying to evade also doesn't sound fun. I appreciate that some players want to suffer like that, and want to have the game on "Why'd You Even Bother To Undock" difficulty mode, but I'm just not seeing the "fun" in these sorts of changes. ![]() |
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#9 | |
Chief of the Boat
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#10 |
Bosun
![]() Join Date: Apr 2005
Location: Vienna,Austria
Posts: 67
Downloads: 271
Uploads: 0
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hi!
i am waiting for gwx................ ![]() mfg lupo! |
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#11 |
Stowaway
Posts: n/a
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The supposed "Crash Dive Blues" is something I have never experianced in SH3 - be it stock or with the RL U-Boat Mod. In fact I suspect that the "Crash Dive Blues" is not a stock bug at all. In over 7 career's plus, spaning 39-44 every time, I have NEVER had this "bug". With the RL U-Boat Mod I have yet to even see anything remotely similar to this supposed "Crash Dive Blues" bug.
Now I'm not saying there is no bug, but I have done some pretty weird **** in my sub in all this time and not 1's can I recall even a hint of a saggy arse end on my boat. I also know that with the RL U-Boat Mod it just cant happen because of the way the mod works. So I would have to say that in GWX at least the "Crash Dive Blues" bug is a thing of the past, if you have ever experianced such a thing before. |
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