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#1 |
Ocean Warrior
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@ Floater: Thanx for the info, mate!
![]() Wish SHIII (or maybe SHIV) could implement such tidal behaviour.. Would give us another factor to consider when doing those cool raids...
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#2 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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I am hoping that SHIV will add a whole series of oceanic and physical improvements. One of my pet peeves is that the boat, after making a prolonged turn with the rudder hard over, stops it's turn instantly on reaching midships. Clearly, you should have to steer in the opposite direction to avoid 'skidding'. Sonalysts did it in DW, so it should not be hard to implement.
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#3 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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How come I never thought of low and high tides? It'd be so awesome
![]() And maybe not that difficult to script either. Just raise/lower water level. It sounds easy (but of course, it can be a lot harder than it sounds...). Put it in the SHIV suggestion thread.
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