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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Should you have a limited supply of provisions and spare parts? | |||
Yesh. Food only lasts for so long, as do screws, nuts, and bolts*. |
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309 | 82.84% |
No opinion (I always get sunk before my crew gets to even have breakfast anyhow:p). |
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17 | 4.56% |
No thanks. Give the subs those magic food-making machine thingies from Star Trek. |
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47 | 12.60% |
Voters: 373. You may not vote on this poll |
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#11 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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So... OK, infinite or nearly infinite food rations, and spare parts as well as a more detailed damage system. You can have gauges that seize working (in the X-Wing series this could be extremely crippling), light bulbs that shatter, making crew efficiency lower, oil/fuel leaks leading to a tell-tale slick on the surface that tells the destroyers where you are, clorine (sp.?) gas leaks that eat up the oxygen and force your crew to put on gas masks, and so on.
More things that can be destroyed, as well as random breakdowns. And spare parts.
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