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Old 08-30-06, 02:50 AM   #1
Boris
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Fair enough I say. It's a novel way of making things more uncertain for the player and I suppose it would be effective at that.
However I prefer everything to behave like it should (historically) and let this create it's own realism. The more things behave historically the more acurate the final picture will be. So while statistically and over averages things may work out better with the NYGM mod, I prefer to observe realistic behaviour.
Another example is the deck gun reload, which common sense and military experience tells me is far too long. While statistically things pan out better with long reload times, I prefer to have my gun reload in a reasonable space of time.

I probably seem a little unclear on this, but I hope you guys get what I mean.
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Old 08-30-06, 03:02 AM   #2
THE_MASK
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Who needs Sh4 , crackin open a beer and waitin for World War 3 .
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Old 08-30-06, 05:16 AM   #3
bill clarke
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Stiebler, can you please point me to the NYGM sticky thread ? I cant seem to find it.
Thanks.
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Old 08-30-06, 05:18 AM   #4
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Quote:
Originally Posted by bill clarke
Stiebler, can you please point me to the NYGM sticky thread ? I cant seem to find it.
http://www.subsim.com/radioroom/showthread.php?t=90285
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Old 08-30-06, 05:44 AM   #5
Dowly
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Dear NYGM Dev team.

Why is it that you must make dozens of threads all over the SubSim and WaW (Yes, I still read the WaW forums)? Wouldnt they all fit in to the NYGM sticky thread? No offence meant, but like those 'feature revisited' threads are just to get puplicity to NYGM. I assume that you have a documentation from which the player sees what he gets when he installs NYGM. FFS, even make a ONE thread called 'NYGM features revisited' and use it to tell about the features.

And as for the waypoint speed thing.

From WaW:
All in all I feel that the NYGM Random Speed feature makes for a more historical simulation.

And from SubSim:
The waypoint speed variations are of course for the most part a non historical feature.

Make your mind there, mate. It wont kill NYGM if something is not historical.

I go now to rant somewhere else.
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Old 08-30-06, 06:02 AM   #6
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ive been away from SH3 for around a year and have just came back to it and found GW and NYGM. lookin at this thread i cant believe the really bitchy attitude of some the guys who r havin a pop at NYGM and this thread in particularly kpt. lehman.

seriously, i think if this thread is annoyin u that much then u cant have much of a life. both mods are great form the commumity so who cares if they made a are thread explaining some features. ive seen enough from the GW lads as well
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Old 08-30-06, 06:57 AM   #7
sergbuto
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Quote:
Originally Posted by Laffertytig
ive been away from SH3 for around a year and have just came back to it and found GW and NYGM. lookin at this thread i cant believe the really bitchy attitude of some the guys who r havin a pop at NYGM and this thread in particularly kpt. lehman.

seriously, i think if this thread is annoyin u that much then u cant have much of a life. both mods are great form the commumity so who cares if they made a are thread explaining some features. ive seen enough from the GW lads as well
Since you just come back, my advise is not to hurry up with conclusions on anyone's attitude or "who started what" before reading the old threads. I am not taking any sides (pity that there are sides), just going by history. On second thought, maybe you better not to read old threads. Hopefully things will get smoothed out eventually.

As to "having too many threads", I can admit I hate to read long threads, prefer them to be split. On the other hand, having separate threads such as for every single modified aircraft with working guns may be not really necessary.

Concerning the topic of the thread, nice read btw.
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Old 08-30-06, 06:09 AM   #8
Gizzmoe
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Quote:
Originally Posted by Dowly
Dear NYGM Dev team.

Why is it that you must make dozens of threads all over the SubSim and WaW (Yes, I still read the WaW forums)? Wouldnt they all fit in to the NYGM sticky thread? No offence meant, but like those 'feature revisited' threads are just to get puplicity to NYGM.
I agree! Look at the GW team, they only use the GW sticky thread to spread informations. And the "Work Underway on the next Grey Wolves" thread. And "GWX Update"... :hmm:
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Old 08-30-06, 06:33 AM   #9
Dowly
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Quote:
Originally Posted by Gizzmoe
Quote:
Originally Posted by Dowly
Dear NYGM Dev team.

Why is it that you must make dozens of threads all over the SubSim and WaW (Yes, I still read the WaW forums)? Wouldnt they all fit in to the NYGM sticky thread? No offence meant, but like those 'feature revisited' threads are just to get puplicity to NYGM.
I agree! Look at the GW team, they only use the GW sticky thread to spread informations. And the "Work Underway on the next Grey Wolves" thread. And "GWX Update"... :hmm:
Dont get me wrong, I meant all the not-so-important threads, it might be just me, but I really cant understand the point of the soon-to-be 2000 'feature revisited' threads. One thread would be enough, sure you get alot of puplicity when every other thread on the forum is 'NYGM feature revisited #'.

Anyways, just my 2 cents, nothing I can do about it.
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Old 08-30-06, 07:30 AM   #10
Kpt. Lehmann
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Quote:
Originally Posted by Gizzmoe
Quote:
Originally Posted by Dowly
Dear NYGM Dev team.

Why is it that you must make dozens of threads all over the SubSim and WaW (Yes, I still read the WaW forums)? Wouldnt they all fit in to the NYGM sticky thread? No offence meant, but like those 'feature revisited' threads are just to get puplicity to NYGM.
I agree! Look at the GW team, they only use the GW sticky thread to spread informations. And the "Work Underway on the next Grey Wolves" thread. And "GWX Update"... :hmm:
Whatever mate. Whatever... There are just as many threads by the NYGM team buddy.
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