SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

View Poll Results: Do you want an MMO version of Silent Hunter/Destroyer Command?
Yes! Gimme a Gato and bring on the Horde! (...'uh?) 13 27.66%
Sounds interesting, but I'm not ecstatic. 7 14.89%
I have no idea, or I don't care. Or worse, both. ...Sigh, yawn. 3 6.38%
Doesn't sound good to me. World Wars are best fought alone. 10 21.28%
An... MMO? Who let the Safe-Keeper out of the mental hospital this time? 14 29.79%
Voters: 47. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-26-06, 07:01 AM   #10
Takeda Shingen
Navy Seal
 
Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
Default

Quote:
Originally Posted by Safe-Keeper
Multi-player can be very complex and realistic, actually. Case of point: World War II On-Line. Download the demo and see if you can even start a Jeep.
Not really. It has the same type of problem that DW multiplay has: You know where the area in which the combat will be confined. You have an idea what the OpFor is going to be. Those are great variables in submarine warfare, and they are absent in multiplay. The hunt, which is 90% of sub sims, regardless of whether it's a Type II or an SSN-21, is largely absent.

In mulitplay, you spawn, get your buddies, intercept the enemy, and frag away. It's like Rainbow multiplay, but in slow-motion. Wolfpacks, despite directives, were a rarity. Most of the life of a submariner was solitary, slow, and deliberate. You lose this in multiplay, and to an even greater degree with a MMOG.

I am pretty sure that you don't want to use WWIIOL as your example, with all of it's problems. None-the-less, it is still a 'frag-fest'. The bottom line is that you lose the depth of coding used in pure simulations when you adapt things for massive multiplay. With a submarine simulation, that's a bad idea.

Last edited by Takeda Shingen; 08-26-06 at 07:04 AM.
Takeda Shingen is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.