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Old 08-25-06, 04:05 PM   #1
Henson
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Beam-to-beam huh? Interesting.

Does this work well in game? I would be concerned with a NB tonal winding up on the same relative bearing it was on before the turn...how does that solve bearing ambiguity? In game it might work with subs, but the fig is right outta luck.
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Old 08-25-06, 11:08 PM   #2
Sonoboy
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Quote:
Originally Posted by Henson
Beam-to-beam huh? Interesting.

Does this work well in game? I would be concerned with a NB tonal winding up on the same relative bearing it was on before the turn...how does that solve bearing ambiguity? In game it might work with subs, but the fig is right outta luck.
You don't have to make a complete 180 degree turn, just off to the side. It's meant to give you the maximum bearing change in a period of time.


Just got back with testing out the FFG TMA. It seems really useless when the LOBs only go out about 7-8nm. Useless to do TMA on surface ships because they are within visual range, and you can use your active sonar for subs.

Last edited by Sonoboy; 08-25-06 at 11:23 PM.
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Old 08-27-06, 04:10 PM   #3
azreark1
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i can make the basic TMA ok, LOB's and everything but my problem is getting the range...i cant figure out how to get my range right...i crated my own mission with just my sub and a civillian ship on a steady course and what i'm trying to do is get the range with just the sonar.
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Last edited by azreark1; 08-27-06 at 04:53 PM.
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Old 08-27-06, 05:22 PM   #4
SeaQueen
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Quote:
Originally Posted by azreark1
i can make the basic TMA ok, LOB's and everything but my problem is getting the range...i cant figure out how to get my range right...i crated my own mission with just my sub and a civillian ship on a steady course and what i'm trying to do is get the range with just the sonar.
That's sort of the whole point of doing TMA.

The easiest way to get the range is to get DEMON on the target, and plug it into your solution. Anything else requires you to be a little more sophisticated.
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Old 08-27-06, 06:34 PM   #5
Sonoboy
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SeaQueen, you will be surprised at how simple my method actually is.

I've shot all the footage for my video. I just need to do the narration.

I have one problem. YouTube has very bad resolution (you need to be able to see the dot stack). So, I need to know a good place to upload it.

The video is currently 8.5mb, which should go up a little more once narration is in there.

I will probably re-write the directions for my method to be as clear and concise as possible.

I have to admit that I'm new to this method, just figured it out last Wednesday.

All in all, I am very excited about bringing this to the community.

Last edited by Sonoboy; 08-27-06 at 11:14 PM.
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Old 08-27-06, 07:48 PM   #6
Henson
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Turn from a lag to an overlead (or vice versa). You'll have both the min and the max range. That's good enough to shoot on usually.
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Old 08-27-06, 08:26 PM   #7
SeaQueen
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Quote:
Originally Posted by Sonoboy
SeaQueen, you will be surprised at how simple my method actually is.
Not necessarily. By "sophisticated" I mean that it requires one to actually think a bit instead of just plug in numbers.

Quote:
I have one problem. YouTube has very bad resolution (you need to be able to see the dot stack). So, I need to know a good place to upload it.
Send it to Bill at subguru.com
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Old 08-27-06, 11:23 PM   #8
Sonoboy
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Quote:
Originally Posted by SeaQueen
Send it to Bill at subguru.com
Thank you, SeaQueen. I'll be sure to do that when I'm done.

I'll probably make a word document with pictures for those who don't want to watch the video.
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