![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Captain
![]() Join Date: Nov 2002
Location: helensburgh
Posts: 525
Downloads: 2
Uploads: 0
|
![]()
as a tactical system royal navy submariner i can tell you in the real world of subs all you start off with is bearing rate its the only true piece of information you start off with yes sonar can give you a guesstimate of speed and class of target but bearing rate is all you need to get course speed and range of the target its the baseline of all the work tactical operators use im going to provide a guide to tma for you guys to use i have tried it in the game and it duz work
|
![]() |
![]() |
![]() |
#2 | |
Planesman
![]() Join Date: Feb 2006
Posts: 185
Downloads: 13
Uploads: 0
|
![]() Quote:
You are obviously more motivated than I am. ![]() |
|
![]() |
![]() |
![]() |
#3 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
|
![]() Quote:
If its not classified information, do you want to illustrate how you can guessestimate speed and course of a terget using only bearing rate ? Maybe use a little example, something easy to understand for non navy people (ie me ![]() It would be nice to use such knowledge in dangerous waters. |
|
![]() |
![]() |
![]() |
#4 | ||
Planesman
![]() Join Date: Feb 2006
Posts: 185
Downloads: 13
Uploads: 0
|
![]() Quote:
|
||
![]() |
![]() |
![]() |
|
|