![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
Uploads: 0
|
![]()
So I'll have to get better, then
![]() |
![]() |
![]() |
![]() |
#2 |
Lucky Jack
![]() |
![]()
Just a note, when one compartment (even the radioroom) is flooded, game´s over.
|
![]() |
![]() |
![]() |
#3 |
Watch Officer
![]() Join Date: Jun 2006
Location: Beneath the surface.....
Posts: 334
Downloads: 83
Uploads: 0
|
![]()
That's true. If one room is flooded the boat has to sink into the depts instead of the gameover screen.
|
![]() |
![]() |
![]() |
#4 | |
Lucky Jack
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
|
||
![]() |
![]() |
![]() |
#6 |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 393
Downloads: 24
Uploads: 0
|
![]()
I hope the devs release an SDK, since they’ve probably abandoned SH3.
|
![]() |
![]() |
![]() |
|
|