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Old 04-14-25, 02:55 PM   #1
capcc
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Default this screen,May I ask where the problem lies?

this screen,May I ask where the problem lies?

Last edited by capcc; 04-22-25 at 06:07 PM.
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Old 04-15-25, 05:55 AM   #2
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this screen,May I ask where the problem lies?
Do you mean the water splash in the picture?

If so, yes, these water splashes occur when, for example, there's damage to the boat and water is getting in. If you walk past the damage, you'll get hit by these water splashes. This also happens if, for example, you're on the outside camera and get hit by water from depth charge.

These water splashes can also crash the game, at least in the boat, if there are too many. At least that's my experience.

The quickest way to get a clear screen again is to go to the outside view via F2 and go underwater. Then press F2 again, and you'll be back in the boat without these water splashes.
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Old 04-15-25, 11:50 AM   #3
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Originally Posted by GrenSo View Post
Do you mean the water splash in the picture?

If so, yes, these water splashes occur when, for example, there's damage to the boat and water is getting in. If you walk past the damage, you'll get hit by these water splashes. This also happens if, for example, you're on the outside camera and get hit by water from depth charge.

These water splashes can also crash the game, at least in the boat, if there are too many. At least that's my experience.

The quickest way to get a clear screen again is to go to the outside view via F2 and go underwater. Then press F2 again, and you'll be back in the boat without these water splashes.
Thank you for your answer,Grenso. I thought it was a texture error before. Is there any way to prevent it from appearing? Or change it to another style, this screen looks too much like a texture error
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Old 04-15-25, 12:45 PM   #4
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Thank you for your answer,Grenso. I thought it was a texture error before. Is there any way to prevent it from appearing? Or change it to another style, this screen looks too much like a texture error

You can use sobers NO water drops V1 SH5 mod and use only the "WaterDroplets_NM.dds" file in the misc folder.
I didn't test it but it should work, because water splashes should be hidden or better transparent.
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Old 04-16-25, 12:34 PM   #5
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You can use sobers NO water drops V1 SH5 mod and use only the "WaterDroplets_NM.dds" file in the misc folder.
I didn't test it but it should work, because water splashes should be hidden or better transparent.
thank you GrenSo.I'll try this later
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Old 05-17-25, 09:18 PM   #6
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You can use sobers NO water drops V1 SH5 mod and use only the "WaterDroplets_NM.dds" file in the misc folder.
I didn't test it but it should work, because water splashes should be hidden or better transparent.
Hi!GrenSo,I used both your compass and GSEmod. The compass rotates when used with GSE2.1.4, but does not rotate when used with 2.1.5. May I ask how this is set up?
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Old 05-18-25, 06:36 AM   #7
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Hi!GrenSo,I used both your compass and GSEmod. The compass rotates when used with GSE2.1.4, but does not rotate when used with 2.1.5. May I ask how this is set up?
GSE v2.1.5 and GrenSo's Compass v1.7 are compatible with each other and usually do not conflict with each other.
Please check if a mod activated after the compass overwrites the file "Page layout.py" (data\Scripts\Menu) or "Page layout.ini" (data\Menu\Pages).

Here you can see my current and working mod list:
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Last edited by GrenSo; 05-18-25 at 07:07 AM.
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Old 05-22-25, 07:11 AM   #8
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GSE v2.1.5 and GrenSo's Compass v1.7 are compatible with each other and usually do not conflict with each other.
Please check if a mod activated after the compass overwrites the file "Page layout.py" (data\Scripts\Menu) or "Page layout.ini" (data\Menu\Pages).

Here you can see my current and working mod list:
thank you GrenSo.The true bearing of the compass works normally, but the inner ring numbers 0-9 do not rotate. I found that GSE2.1.5 is missing a cfg file compared to 2.1.4, which may be the reason. But the impact angle pointer of 2.1.4 cannot work ...
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Old 05-22-25, 11:57 PM   #9
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thank you GrenSo.The true bearing of the compass works normally, but the inner ring numbers 0-9 do not rotate. I found that GSE2.1.5 is missing a cfg file compared to 2.1.4, which may be the reason. But the impact angle pointer of 2.1.4 cannot work ...

This cfg file have nothing to do with the compass. I will double-check it in the next two weeks.
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Old 05-23-25, 11:45 AM   #10
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I found the reason for it and updates the compass to v1.8.
Thanks for pointing out the bug with the compass.
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Last edited by GrenSo; 05-24-25 at 08:04 AM.
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Old 05-24-25, 11:20 PM   #11
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I found the reason for it and updates the compass to v1.8.
Thanks for pointing out the bug with the compass.
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