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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#286 | |
Machinist's Mate
![]() Join Date: Mar 2019
Posts: 125
Downloads: 551
Uploads: 0
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#287 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
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What files should i move from version 2.1 to 2.2 to make the kiel wihelmashaven canal locks work without breaking anything? Cam someone point me on the right direction please?
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#288 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 921
Downloads: 362
Uploads: 0
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Will there be an uo-date to your current version of Toytagt96 v2.2, in the future? No rush or hurry. Thanx
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#289 | |
Machinist's Mate
![]() Join Date: Mar 2019
Posts: 125
Downloads: 551
Uploads: 0
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Please try the link below https://www.mediafire.com/file/px53a...ersion.7z/file It is JSGME ready. Best Regards Toyotagt86 |
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#290 | |
Machinist's Mate
![]() Join Date: Mar 2019
Posts: 125
Downloads: 551
Uploads: 0
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Yes, will be, I am making the next version. There are too many things need to do. No rush. It's a long way to next version. It's a long way to go. It's a long way to next version to the best mod I known. It's a long long way to next version but my heart right there~ Best Regards Toyotagt86 |
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#291 | |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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#292 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Toyota im trying to remove the reich eagles from the conning towers. I messed up with the s3d editor and i managed to remove it from all conning towers execpt models IXB (this model doesnt even shows up in the objects folder) and IXC 40 and VIIC 41. Can you please point me in the right direction?
Thank you. . |
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#293 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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I figured it out Toyota. Your Sh3 commander folder had turms overwriting the data folder ones.
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#294 |
Loader
![]() Join Date: Aug 2021
Location: Somewhere below 100 meters
Posts: 84
Downloads: 230
Uploads: 0
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Where can we download your amazing full interior from?
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#295 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,488
Downloads: 882
Uploads: 0
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Just take it data/Interior maybe you need an data/Animation file something from DD...
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#296 |
Machinist's Mate
![]() Join Date: Mar 2019
Posts: 125
Downloads: 551
Uploads: 0
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Hi Silentmauri89
I didn't upload the full interior mod separately. Just download the full enhanced mod on the first page, no matter MaGui or ARB version and unzip the pack. Then you can get the full interior mod in the MODS folder Best Regards Toyotagt86 |
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#297 | |
Swabbie
![]() Join Date: Jul 2020
Location: Korea
Posts: 8
Downloads: 15
Uploads: 0
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#298 |
Ensign
![]() Join Date: Sep 2005
Posts: 231
Downloads: 357
Uploads: 0
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I have not played this Mod yet, but I was wondering if this mod is just the Atlantic, Arctic and Mediterranean Campaigns or does it include the Black Sea and Indian Ocean Campaigns too ?????
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#299 |
Gefallen Engel U-666
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Panama_Red!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#300 | |
Machinist's Mate
![]() Join Date: Mar 2019
Posts: 125
Downloads: 551
Uploads: 0
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It include the Black Sea and Indian Ocean Campaigns too. Best Regards Toyotagt 86 |
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