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Old 04-22-25, 09:08 PM   #1
rishsin23
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SHO How do you hunt in storms

I know I'm a bit late to the party, but playing at 64% realism, I make contact on map, now it's so rainy and stormy I could hardly see ship after ≈300 so what measures should I take when plotting, in a normal less calm weather plotting is easy as you will find the ship, but how to do in such storms and torpedo setting too, seems most of my shots dud whether magnetic or impact pistol? Thank you
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Old 04-22-25, 09:44 PM   #2
Shadowblade
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I am using hydrophones in bad weather for detecting ships and monitoring them and their course.


If there is bad weather with high waves I prefer impact pistols because ships go up and down which is not good for magnetic pistols where you need to set specific depth to make them detonate under ship's keel.
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Old 04-22-25, 10:09 PM   #3
rishsin23
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Quote:
Originally Posted by Shadowblade View Post
I am using hydrophones in bad weather for detecting ships and monitoring them and their course.


If there is bad weather with high waves I prefer impact pistols because ships go up and down which is not good for magnetic pistols where you need to set specific depth to make them detonate under ship's keel.
Thank you man
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Old 04-23-25, 02:23 AM   #4
Raf1394
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For detecting ships. I also submerge. Hydro check.
When i got a general idea where they are. I surface and go towards the bearings. Then i submerge again if needed. To recheck with hydro for there position and resurface.

Until i have visuals on the convoy from the surface.
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Old 04-23-25, 03:29 AM   #5
Shadowblade
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Quote:
Originally Posted by rishsin23 View Post
but how to do in such storms and torpedo setting too, seems most of my shots dud whether magnetic or impact pistol? Thank you
BTW for impact pistols try to have AoB angle close to 90°. At bad angles the impact pistol can fail to detonate and torpedo would just bounce off the ship's hull.
(magnetic pistols dont have this problem, so they are good for firing from bad AoB angles, ofc if there are no high waves)

I usually plot the ship course on the map before the attack and prepare my ambush position so I will have AoB angle 90° for torpedo attack with impact pistols.

Torpedo also need minimum range to arm (iirc 300 m).
Failing these conditions (minimum range, AoB angle) can appear as dud torpedo.
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Last edited by Shadowblade; 04-23-25 at 03:44 AM.
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