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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Bosun
![]() Join Date: Mar 2018
Posts: 64
Downloads: 559
Uploads: 0
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From your picture, it is not clear what should move, how this tool worked in real life. I counted four parts and they could all move relative to each other.
"SLT", "B-C1-C", "ADK" - inscriptions on the left. 1 - metal cursor 2 - the middle part of the upper 'B-C1-C' 3 - wide upper part 'ADK' 4 - narrow lower part 'SLT' 5 - a wide lower fixed part of the yellow color. Perhaps the metal cursor in the game can be made stationary, and the rest of the parts will move relative to it. With omnimeter technology, you can make no more than TWO moving parts, the third part is stationary. So the omnimeter is not suitable. If parts 1 and 5 of my list are stationary and the other 2, 3, 4 are moving then you really need to do it like in RAOBF. But this is very difficult and you need to look at the work of RAOBF, not the omnimeter. Then the disks in the form of rulers are not studied at all, how it will work is not clear. After all, the disks in RAOBF itself also move poorly. Learn to count Crop, the size of the picture from the fourth message - 1400x416, For an element with the inscription SLT on the left, data are: 127,277 - zero point length=1400-127=1273 height=345-277=68 Crop 0=(127/1400),(277/416),(1273/1400),(68/416) --- |
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