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Old 03-31-25, 04:05 AM   #31
Navigator777
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Quote:
Originally Posted by Shadowblade View Post
I shot down some biplanes (Fairey Swordfish), but usually my command is:



the renown for aircraft is not worth to risk the damage.
For various reasons, circumstances may arise in such a way that the submarine does not have enough time to fully submerge and remain undetected after being detected by an aircraft.

In this case, it is necessary to make a decision where the damage from an aircraft attack will be higher.

If you use the maximum possible speed, maneuvering and anti-aircraft weapons and open anti-aircraft fire, then the targeting accuracy of the aircraft attack will decrease and the bombs will fall somewhere further from the submarine hull. In addition, if these are depth charges, they will explode at the depth specified by the pilot of the attacking aircraft. This is approximately 5-7 meters from the surface and reduces the force of damage from the explosion by the depth of the bomb.

If you begin to dive, the submarine loses its speed, maneuverability and becomes an easier target.
There is nothing to stop the attacking aircraft from calmly and more accurately aiming at the submerging submarine. Depth charges explode at a depth of 5-7 meters, are closer to the strong hull of the submerged submarine and cause great damage.

This is what happens in my game.
If it is not possible to dive in time and remain unnoticed by the searching aircraft, then they attack the submerged submarine and drop depth charges very accurately.
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Old 03-31-25, 04:43 AM   #32
Shadowblade
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@Navigator777 - yeah, I was talking about situations when you have option to avoid it.
Then I just crash dive and change the course just in case they detected me too.


If aircraft is too close to dive in time then it is really better to use flak, flank speed and evasive maneuvers.
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