![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Navy Seal
![]() |
![]() |
![]() |
![]() |
![]() |
#17 |
Silent Hunter
![]() |
![]()
i loaded it to a new Stock 1.5 installation.
started a career from Manila with a Sargo. the 50 cal. was the default flak weapon. started the next mission. the 50 cal. was present and it fired. however..... we could not move due to a cannot comply message: no engines did Lt. Holden appropriate your engines?!?!?!?!?
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
![]() |
![]() |
![]() |
#18 | |
Navy Seal
![]() |
![]() Quote:
Lol well at least it showed up but that makes no sense to me as nothing with engines. Did you say stock, not TMO BH 2.0? That could be the issue. |
|
![]() |
![]() |
![]() |
#19 | |
Silent Hunter
![]() |
![]() Quote:
i do not have TMO_BH 2.0. has it been released to the public?
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
![]() |
![]() |
![]() |
#20 |
Navy Seal
![]() |
![]() |
![]() |
![]() |
![]() |
#21 |
Navy Seal
![]() |
![]()
*Update*
Got the .50 call working on the Sargo. Problem is with the "bathtub" its useless as a manually controlled weapon against surface craft. Anyway to increase the height of the weapon? |
![]() |
![]() |
![]() |
#22 | |
Silent Hunter
![]() |
![]() Quote:
no, i have not tested it with v2.0. i have not installed TMO_BH on my new laptop as i am awaiting the release of v2.1. v2.0 hates me and constantly yields CTDs. so...i watch and wait and try to help the next version come to life. ![]() seriously, the work performed on the 50 cal. and Sargo does not seem to depend on v2.1 to work, however, in reviewing the Sargo.upc, i noticed that you are using unique names for the engines and they probably do not match up with their counterparts in the Zones file. i think you need to send me the Zones.Cfg you are using.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 03-23-25 at 09:33 PM. |
|
![]() |
![]() |
![]() |
#23 | |
Navy Seal
![]() |
![]() Quote:
No engine issues on my end. I noticed parts were renamed, I assume by ducimus in original TMO. Not sure whats behind the CTD in V2.0. I'm working to resolve. I'm using the zone file that is in V2.0 |
|
![]() |
![]() |
![]() |
#24 | |
Silent Hunter
![]() |
![]() Quote:
understood. i'll d/l a copy.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
![]() |
![]() |
![]() |
#25 | |
Silent Hunter
![]() |
![]() Quote:
50 cal. is the default flak weapon and there are engines. started the first mission and we can move. it appears as if the problem is solved. so....what is changed when comparing the files you zipped vs the default set of files in ver2.0? Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\TMO_BH\MODS] 100_Trigger Maru Overhaul 2.5 UpdateBH V2.0 200_Sargo 50 cal mg test
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
![]() |
![]() |
![]() |
|
|