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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Nub
![]() Join Date: Mar 2025
Posts: 2
Downloads: 2
Uploads: 0
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Update: I found out that you can scan for the memory addresses or rather for the pointers that tell you what ingame data gets stored where in the memory.
I already found out the Rudder-Value is using the pointer 0x001543DC with a further shift of 0x24. With this I can reliably access the rudder value (a value from -35 to 35) with my python script. It's a rather tedious process of finding out these addresses. If anyone has any more known pointers it would be greatly appreciated if you could share your findings! |
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