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Old 03-23-25, 08:27 AM   #1
Hitman
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Easiest way to get an object to render at a bigger distance, f.e. the lighthouse, attach to it an invisible plane below ground level even, that is like 20 km big. Then your boat will be already close to the object even if 20 km away, because the game will detect that plane that extends below ground as part of it. And the plane just adds 4 polygons to the object.
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Old 03-23-25, 11:35 AM   #2
propbeanie
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Quote:
Originally Posted by Hitman View Post
Easiest way to get an object to render at a bigger distance, f.e. the lighthouse, attach to it an invisible plane below ground level even, that is like 20 km big. Then your boat will be already close to the object even if 20 km away, because the game will detect that plane that extends below ground as part of it. And the plane just adds 4 polygons to the object.
Now, THAT is an idea... what does terrain render at, 8.5km or so?? So maybe make the square that size or say 10km square, and maybe attach it to all of the "docks" in the game also?? Just a 2D square below the surface though, correct? I am going to have to give this a whirl, and see how much resource it eats up, if any...
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