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Old 06-04-24, 10:25 AM   #7501
orth0man
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nevermind lads, I resolved the issue by deactivating some mods from my JSMGE.

-orth0
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Old 06-04-24, 10:58 AM   #7502
Doolar
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Here is my GWX3.0 Mod stack that has worked very well for me except for 1 minor glitch on one of my GWX3 installs, one career in 1942, the other 1943. The second install all is 100%. When I send a patrol report, my answer is blank. I've never been able to figure that out. but other then that GWX3 runs great and I still enjoy it and have 2 active careers in progress. In the past few years I mainly play NYGM v5.9 soon to be v6.0, OneAlex v1.53, Toyotagt86 v2.2, WAC v5.2 and CCoM v12, but I like to get my GWX3 + Mods out for a "drive" every now and then.

MOD SOUP for GWX3
1. GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
2. MFM Inproved v3.3
3. Q Ship Mod for GWX
4. Thomsen's Sound Pack V3.2cg (Sound Mod)
5. Ultimate Aircraft Soundmod (Sound Mod)
6. Destroyers&Corvette (Sound Mod)
7. Torpedo Explosion (Sound Mod)
8. KB's Diesel Sound Mod (Sound Mod)
9. Anzacmicks Damage Immersion
10. Anzacmicks Damage Immersion - Patch for MFM Improved v3.3
11. TheDarkWraith Ship Plane Fire Damage v1.4 SH3
12. Wooden Lifeboats Mod
13. Waterstream+Exhaust Combi V2.3 for GWX3
14. Torpedo Trail and Wake Fix
15. OLC's Modified Searchlight Beams for GWX3
16. Improved AAA
17. Carotio SH3 Convoy Lanes
18. Crash Dive 50 Metres!
19. RL E v2 standard
20. GWX - No Medals on Crew
21. GWX - Open Hatch Mod
22. Das Boot Clothes
23. CapZapEmblemsPack_Final
24. Conus' Historically Accurate U-boat Emblems 1.0
24 Conus' Historically Accurate U-boat Emblems 1.1
25 Conus' Historically Accurate U-boat Emblems 1.2
27. Conus' Historically Accurate U-boat Emblems 1.3
17. M.E.P v6 - for GWX3
28. M.E.P v6 - FSF
29. M.E.P v6 - ShipVanishingHull
30. Sh3 Volumetric Clouds&Fog v2.2
31. GWX - Alternative Flotillas
32. Nav Maps
33. Supplement to V16B1
35. GWX DFa-Flag&Pens 2010
36. O2-Gauges v2
37. U-BOAT Skin
38. Skins for MFM3.3 - added via Commander
39. Ships Names - added via SHIII / Commander
40. Additional Kaptian's Portraits - added via Commander
41. Realistic Depth Charges v4 - added via SHIII
42. Improved Smoke - added via SHIII
43. Additional Songs for the Gramophone - added via SHIII

NOTE: I don't use #31 most of the time (I once thought that, that be the cause of my issue)
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Last edited by Doolar; 06-04-24 at 12:32 PM.
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Old 06-04-24, 11:15 AM   #7503
hauangua
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Quote:
Originally Posted by Doolar View Post
Here is my GWX3.0 Mod stack that has worked very well for me except for 1 minor glitch on one of my GWX3 installs, one in 1942, the other 1943. The second install all is 100%. When I send a patrol report, my answer is blank. I've never been able to figure that out. but other then that GWX3 runs great and I still enjoy it and have 2 active careers in progress. In the past few years I mainly play NYGM v5.9 soon to be v6.0, OneAlex v1.53, Toyotagt86 v2.2, WAC v5.2 and CCoM v12, but I like to get my GWX3 + Mods out for a "drive" every now and then.

MOD SOUP for GWX3
1. GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
2. MFM Inproved v3.3
3. Q Ship Mod for GWX
4. Thomsen's Sound Pack V3.2cg (Sound Mod)
5. Ultimate Aircraft Soundmod (Sound Mod)
6. Destroyers&Corvette (Sound Mod)
7. Torpedo Explosion (Sound Mod)
8. KB's Diesel Sound Mod (Sound Mod)
9. Anzacmicks Damage Immersion
10. Anzacmicks Damage Immersion - Patch for MFM Improved v3.3
11. TheDarkWraith Ship Plane Fire Damage v1.4 SH3
12. Wooden Lifeboats Mod
13. Waterstream+Exhaust Combi V2.3 for GWX3
14. Torpedo Trail and Wake Fix
15. OLC's Modified Searchlight Beams for GWX3
16. Improved AAA
17. Carotio SH3 Convoy Lanes
18. Crash Dive 50 Metres!
19. RL E v2 standard
20. GWX - No Medals on Crew
21. GWX - Open Hatch Mod
22. Das Boot Clothes
23. CapZapEmblemsPack_Final
24. Conus' Historically Accurate U-boat Emblems 1.0
24 Conus' Historically Accurate U-boat Emblems 1.1
25 Conus' Historically Accurate U-boat Emblems 1.2
27. Conus' Historically Accurate U-boat Emblems 1.3
17. M.E.P v6 - for GWX3
28. M.E.P v6 - FSF
29. M.E.P v6 - ShipVanishingHull
30. Sh3 Volumetric Clouds&Fog v2.2
31. GWX - Alternative Flotillas
32. Nav Maps
33. Supplement to V16B1
35. GWX DFa-Flag&Pens 2010
36. O2-Gauges v2
37. U-BOAT Skin
38. Skins for MFM3.3 - added via Commander
39. Ships Names - added via SHIII / Commander
40. Additional Kaptian's Portraits - added via Commander
41. Realistic Depth Charges v4 - added via SHIII
42. Improved Smoke - added via SHIII
43. Additional Songs for the Gramophone - added via SHIII

NOTE: I don't use #31 most of the time (I once thought that, that be the cause of my issue)
Hi Dollar, don't you use stiebler mod? (I'm not using it either)
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Old 06-04-24, 11:57 AM   #7504
Doolar
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No, With the newer versions of GWX3 based Super mods, like OneAlex and Toyotagt86, I migrated to them and left the origonal GWX3that I set up, as is. I seldom play GWX3 now but I keep it around now for nostalgic reasons. Kinda like like that 69 Chevelle SS, in my garage, that I drive only on Sundays.I think the only additions I've made since Stiebler's were posibilly DGUI for GWX3 and stuff like the movible stopwatch and such. But I mostly left GWX3 as is.
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Old 06-06-24, 01:02 PM   #7505
Tom Moore
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Default GWX 3.0

Gentlemen,

I have recently installed GWX 3.0 successfully. I have installed SH3 Commander 3.2. I downloaded the SH3 Commander Cfg files installer and have run it but SH3 Commander does not work properly. It does not allow me to select U-boat type, U-boat number, start date of career and does not install realistic crew with any member having previous patrols. Can you help.

Thanks
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Old 06-06-24, 01:49 PM   #7506
Doolar
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Did you install SH3 Commander inside your actual SH3 game folder. This is what I have done.

Is the SH3.exe, Cmdr.exe and your JSGME.exe all set to run in the compatabilly mode of WIN7 and set to run as ADMINISTRATOR

And finally, none of this stuff should be installed in "Program Files" You can install it on your C drive but NOT in "Program Files"
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Old 06-07-24, 11:48 AM   #7507
Tom Moore
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Default SH3 Commander

Hello Doolar,

Thank you for your help. I moved my SH3 Commander installation to my GXW 3.0 file and the Commander works great. Thanks again for your help.

Tom
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Old 07-12-24, 07:49 AM   #7508
jinky7
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Hi, It has been a long, long time since I have been here. So after years of not playing this game I thought it was about time to return to sea. I have the game on Steam and of course this mod I can't play the game without it, it's just not the same. So the game loaded okay and I started a new career but a big disappointment happened. I have a black screen and the sign game paused. I have the display at the bottom of the screen but nothing I do will make the game start. I have no idea what has happened I hope that more intelligent people on here can help me. I hope that I have not ruined the game somehow.
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Old 02-04-25, 09:06 AM   #7509
polyfiller
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Hi all. Not played SH3 for many years. I just got a new laptop running Windows 11. My previous laptop was running Windows 10 and I had GWX 3.0 working on that .... but sometime ago... not checked it recently. Either way, updates to Windows 10 and my Windows 11 won't run GWX gold.

Here is what I've done on new laptop;

1) Installed SH3 from my old original installation CD to C:\UBISOFT
2) Didn't run game to avoid starforce firing up.
3) Installed the 1.4 patch
3) Installed the 1.4 NO CD patch
4) Fired up SH3, started single mission ... works fine.
5) Took copy of the new installation as is as backup.#
6) Downloaded GWX 3.0 gold
7) Ran the GWX installation and directed it to the C:\UBISOFT\SilentHunterIII folder
8) Fired up SH3, tried single mission but the game crashes when loading bar is about 90% complete.

I have not loaded any of the GWX optional stuff from JSGME.

Any suggestions ? I'm not going to play SH3 in stock form... so I really want to get GWX working again.
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Old 02-04-25, 09:24 AM   #7510
polyfiller
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Ignore the above. As I age I am finding that far too many of my brain cells have left the building. I got GWX working by performing one final step I should have remembered - I ran the 4GB memory patch. Fired up a mission.

Now I need to remember how I previously got widescreen working.
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Old 03-22-25, 09:10 AM   #7511
Kpt. Lehmann
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Quote:
Originally Posted by polyfiller View Post
7) Ran the GWX installation and directed it to the C:\UBISOFT\SilentHunterIII folder
This is where you will still run into problems.... The GWX installation guides, both video and text both state clearly:

"2. Unzip GWX-KC pack, using 7-zip or WinRAR, into a new folder away from the SH3 original, a different HD/SSD would be ideal. Under no circumstances should you install KC to the original SH3 install folder !!!!"

Basically polyfiller, although the details remain necessary for reading or listening closely for in the video.... you can remember the installation process this way:

1) Install SH3 patched to 1.4b to a folder other than your "Program Files"

2) Install GWX - Knight's Cross edition to any other folder of your choice (again not program files)
Run the game from the .exe file found in the GWX-KC files that you just planted. Ignore the .exe file found with the original game files that you installed in step #1 above.

Also GWX-KC fixes the widescreen issue for you... unless you have an odd monitor that will not easily manage 1920 x 1080 Then you will need other help and to create a new thread.

Sink'em ALL!!!

Unless you are speaking of GWX 3.0 which has different installation instructions and requires something like Ahnenerbe's Widescreen mod applied.
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Last edited by Kpt. Lehmann; 03-22-25 at 11:45 AM.
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