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#4 | |
Electrician's Mate
![]() Join Date: Jun 2009
Posts: 139
Downloads: 764
Uploads: 0
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![]() Quote:
You can do it yourself. Prescribe clothing for those crews that will fight in the northern waters according to this model. ![]() ============================ UnitParts8Triton ; ******** DECK WATCH ********* [UnitPart 1.Compartment 1.CrewMemberSlot 1] ID=CrewMemberSlot_WatchW1L NameDisplayable= Deck Watch 1st Leader Type= Leader WatchIndex= 1 IDLinkCrewMember= OFFJr WatchCrewMemberSlot3D= WCS_03_dummy BattleStationsCrewMemberSlot3D= WCS_03_dummy WatchAccessoriesForAdding3DObjects= Binoclu_WCS, sapcag_fes#Head, bust_m04 WatchAccessoriesForSubtracting3DObjects= sapca_o01, sapca_o02, sapca_o03, sapca_o04, sapca_o05, sapca_o06, sapca_o07, sapca_o08, sapca_o09, sapca_o10, sapca_o11, sapca_o12, sapca_m01, sapca_m02, sapca_m03, sapca_m04, sapca_m05, sapca_m06, sapca_m07, sapca_m08, sapca_m09, sapca_m10, sapca_m11, sapca_m12, nco_o01,nco_o02, nco_o03, nco_o04, nco_o05, nco_o06, nco_o07, nco_o08, nco_o09, nco_o10, nco_o11, nco_o12, sapca_mp01, sapca_mp02, sapca_mp03, sapca_mp04, sapca_mp05, sapca_mp06, sapca_mp07, sapca_mp08, sapca_mp09, sapca_mp10, sapca_mp11, sapca_mp12, bust_m01, bust_m02, bust_m03, bust_m04, bust_m05, bustg_01, bustg_02,bustg_03,bustg_04 BattleAccessoriesForAdding3DObjects= Binoclu_WCS, sapcag_fes#Head, bust_m04 BattleAccessoriesForSubtracting3DObjects= sapca_o01, sapca_o02, sapca_o03, sapca_o04, sapca_o05, sapca_o06, sapca_o07, sapca_o08, sapca_o09, sapca_o10, sapca_o11, sapca_o12, sapca_m01, sapca_m02, sapca_m03, sapca_m04, sapca_m05, sapca_m06, sapca_m07, sapca_m08, sapca_m09, sapca_m10, sapca_m11, sapca_m12, nco_o01,nco_o02, nco_o03, nco_o04, nco_o05, nco_o06, nco_o07, nco_o08, nco_o09, nco_o10, nco_o11, nco_o12, sapca_mp01, sapca_mp02, sapca_mp03, sapca_mp04, sapca_mp05, sapca_mp06, sapca_mp07, sapca_mp08, sapca_mp09, sapca_mp10, sapca_mp11, sapca_mp12, bust_m01, bust_m02, bust_m03, bust_m04, bust_m05, bustg_01, bustg_02,bustg_03,bustg_04 ========================== NSS_Triton.UPC ; ******** DECK GUN ********* [UserPlayerUnit 1.Compartment 7.CrewMemberSlot 1] ID=CrewMemberSlot_DGunL NameDisplayable= Deck Gun Leader Type= Leader WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= WM1@slot_M02 BattleStationsCrewMemberSlot3D= WM1@slot_M02 WatchAccessoriesForAdding3DObjects= sapca_ca#Head, bust_m04 WatchAccessoriesForSubtracting3DObjects= sapca_o01, sapca_o02, sapca_o03, sapca_o04, sapca_o05, sapca_o06, sapca_o07, sapca_o08, sapca_o09, sapca_o10, sapca_o11, sapca_o12, sapca_m01, sapca_m02, sapca_m03, sapca_m04, sapca_m05, sapca_m06, sapca_m07, sapca_m08, sapca_m09, sapca_m10, sapca_m11, sapca_m12, nco_o01,nco_o02, nco_o03, nco_o04, nco_o05, nco_o06, nco_o07, nco_o08, nco_o09, nco_o10, nco_o11, nco_o12, sapca_mp01, sapca_mp02, sapca_mp03, sapca_mp04, sapca_mp05, sapca_mp06, sapca_mp07, sapca_mp08, sapca_mp09, sapca_mp10, sapca_mp11, sapca_mp12, bust_m01, bust_m02, bust_m03, bust_m04, bust_m05, bustg_01, bustg_02,bustg_03,bustg_04 BattleAccessoriesForAdding3DObjects= sapca_ca#Head, bust_m04 BattleAccessoriesForSubtracting3DObjects= sapca_o01, sapca_o02, sapca_o03, sapca_o04, sapca_o05, sapca_o06, sapca_o07, sapca_o08, sapca_o09, sapca_o10, sapca_o11, sapca_o12, sapca_m01, sapca_m02, sapca_m03, sapca_m04, sapca_m05, sapca_m06, sapca_m07, sapca_m08, sapca_m09, sapca_m10, sapca_m11, sapca_m12, nco_o01,nco_o02, nco_o03, nco_o04, nco_o05, nco_o06, nco_o07, nco_o08, nco_o09, nco_o10, nco_o11, nco_o12, sapca_mp01, sapca_mp02, sapca_mp03, sapca_mp04, sapca_mp05, sapca_mp06, sapca_mp07, sapca_mp08, sapca_mp09, sapca_mp10, sapca_mp11, sapca_mp12, bust_m01, bust_m02, bust_m03, bust_m04, bust_m05, bustg_01, bustg_02,bustg_03,bustg_04 |
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