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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
中国水兵
![]() ![]() Join Date: Jun 2020
Posts: 274
Downloads: 16
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There are a lot of old folk on this forum like me with ancient hardware that will not support Vulkan. It's probably better to use a directX to OpenGL wrapper. I think a good starting point is the wineD3D package that is used by the Linux wine software to convert directx calls to openGL. it's been twenty years since I did this stuff but I will take a look. in terms of the Intel graphics issue I think it's one of those things that gets patched fairly quickly, so the problem will probably go away with a driver update at some point. |
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#17 | |
Grey Wolf
![]() Join Date: Sep 2011
Posts: 979
Downloads: 256
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