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Old 12-23-24, 11:36 AM   #1
Jeff-Groves
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Quote:
Originally Posted by Senf-Man82 View Post
It is simply the hull model from the 641-Foxtrot Sub published here many many years ago.


I only exported it from S3D into Blender to slightly correct its orientation. After export from Blender (trying out numerous settings) upon reimport in S3D that error message keeps occuring.
Without the obj files that you did? I can't help you. Sorry.
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Old 12-23-24, 12:52 PM   #2
Senf-Man82
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Originally Posted by Jeff-Groves View Post
Without the obj files that you did? I can't help you. Sorry.

I have no option to attach them here, are you on discord subsim? I tried to do the required x-axis rotation in S3D, but the game keeps ignoring in. I don't suppose there is a function to apply rotation in (so new value goes "0") in S3D?
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Old 12-23-24, 01:00 PM   #3
Jeff-Groves
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You can send the files through email if you want.
I'll PM you my email address.
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